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List of bugs from 5/6/2011 patch

Discussion in 'Old Threads' started by Vildiil, Jun 6, 2011.

  1. Vildiil

    Vildiil Hit em with a 100 round clip Forum Legend

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    This is the list of bugs that I've seen. I will update this accordingly as other players post.

    1) Boss NPCs cannot be debuffed AT ALL. This includes debuffs such as Shattering Wave, Severe Weakening Blow, Cleric Damage over Time spells. Before this recent patch, the only debuffs to not land were godstones, and really how it should be. No debuffs at all is rediculous.

    2) NPC Resists/Evasion are WAY too high. I have 2500 accuracy, and I rarely missed before this patch. Now? I'm lucky if I land 1 in 5 hits. A SM with over 2000 Magical Accuracy is lucky to get a cast sucessfully 1 in 5 spells

    3) Melee delay is now implemented when using the keyboard for hotkeys of skills. This was removed some time ago, and no idea why it was put back. It basically promotes clicking, and penalizes players that use the keyboard function.

    4) Healing Boost stat on ABG Chain set STILL isn't fixed. This has been a long time problem, but unsaid. (Possible answer/fix by Evilset already available)

    5) Most items aren't tradable without VIP. This includes Master Carved items, Anuhart, Tahabata, Veille, etc. I'd assume we've waited long enough for a fix?

    6) NPC Damage. Not sure what/how it happened, but now NPCs go based on the normal 3 strike attack, same as us players, rather than the linear 1 damage line attack that was used for so long.

    7) Not sure if intentional or not, but spiritmaster pet/damage themselves was cut by at least 50%. This is pretty breaking to the Spiritmaster class, and should be revised.

    8) There's a pushback + disable effect on Assassin Fang strike chain, and as u can see, the enemy CAN'T use remove shot until that chain ends, which means that skill indeed IS a disable. (Post/video posted by Raazzil)

    9) Upon crafting an item and having it proc noble, crafting stops immediately afterword exiting the craft window. The noble version of the craft is automatically placed in the player's inventory

    Please, only try to add constructive things to this thread. If there's another, I'll edit/remove this and post these there.

    If a GM/Dev would like to contact me for testing, questions, or anything of that sort, I can be reached on msn [email protected]

    Edit: Video containing details for #1, 2, 3, and 6 are here.

    http://www.xfire.com/video/480acd/

    Thank you.
     
    Last edited: Jun 8, 2011
    5 people like this.
  2. ghost521

    ghost521 Lucent's name is Jeremy

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    Better have proofs, pickle.

    EDIT: I said "pickle" in a humorous and well-meaning way.
     
  3. Downfall

    Downfall Well-Known Member

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    Crit strike bonus on ABG leather still not working either
     
  4. Vildiil

    Vildiil Hit em with a 100 round clip Forum Legend

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    I can take fraps proof of all of the above.

    Doesn't bother me at all really.
     
  5. ghost521

    ghost521 Lucent's name is Jeremy

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    Was just afraid you might take it the wrong way D:

    /end_derail
     
  6. Casull

    Casull I has arrived.... Forum Legend

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    ..im sure im not the only one who noticed it but assassin's damage is way too nerfed now..can't even land a 2k skill anymore with full buffs on..
     
  7. Vildiil

    Vildiil Hit em with a 100 round clip Forum Legend

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    I understood the concept behind the post :p

    Always had some sorta weird nickname for me anyhow hah. Anyways, fraps proof of NPC debuffs/attacks/damage was taken just now.
     
  8. Raazzil

    Raazzil ♥SҝeleŧαL \/αmpirẹss♥ Forum Legend

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    http://youtu.be/2oT-UDAnFJA

    [youtube][URL]http://youtu.be/2oT-UDAnFJA[/URL][/youtube]

    from < 1:49 > to < 1: 52 >
    Same happens from < 3:51 > to < 3:53 > & < 4:10 > to < 4:13 >
    There's a pushback + disable effect on Assassin Fang strike chain, and as u can see, the enemy CAN'T use remove shot until that chain ends, which means that skill indeed IS a disable.

    ~ Video taken from Telemachus ~EU Retail Server 2.0
    Hotanddeadly ~ 55 Assassin.

    Also if you check Fang strike chain skills, they clearly state that the target gets pushed back.
     
  9. The Ablazed

    The Ablazed Banned

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    Btw, since abg isn't a set on retail he won't be adding set effects.
     
  10. lafitness88

    lafitness88 I LOL at hackers

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    guess we get those on 2.5 merge when ever that will, since abg does arrive on retail with this patch.
     
  11. Vildiil

    Vildiil Hit em with a 100 round clip Forum Legend

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    Thank you Raazzil, I updated the initial post with the information provided.
     
  12. oseas000

    oseas000 Proficient

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    cant kisk in inggi fort bottom part
     
  13. Cazaar

    Cazaar Proficient

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    Normal hit damage is very low..cleric damage when attacking with the mace..250-300..Too low. Chanter dmg when attacking with the staff..800-1k..very low..1k is critical..Sin damage fked up. maximum dmg is 1k i think with the strongest skill :eek: and when attacked with normal hits its 500-700 critical..

    Healing servant of the cleric doesnt heal when attacking NPC,only in pvp..im not sure if thats the way of it,but hope not..

    And generally all classes have dmg problems,gladiators sure strike is extremely strong now..
     
  14. Vildiil

    Vildiil Hit em with a 100 round clip Forum Legend

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    Back up top, NPCs of the hero or higher caliber are still unable to debuffed whatsoever.

    On retail, these NPCs would have the detrimental spells on them, such as Chastise 2, and Earth's Wrath. This used to be a very effective way for clerics to solo retail bosses.

    This is a RETAIL cleric, as you can clearly see the mob has Chastise on it.

    [youtube]t1ohDYbUix4&feature=related[/youtube]

    And ANOTHER video showing melee debuffs landing on a boss fight RETAIL.

    [youtube]MIs5FeXa5DA[/youtube]
     
  15. The Ablazed

    The Ablazed Banned

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    Guess my post meant nothing >.>
     
  16. Vildiil

    Vildiil Hit em with a 100 round clip Forum Legend

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    Last edited: Jun 8, 2011

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