Loading...
  1. Dismiss Notice
  2. Dismiss Notice
  3. Dismiss Notice
  4. Dismiss Notice
  5. Dismiss Notice
  6. Dismiss Notice
  7. If this is your first visit, you may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

GUILD TRAPS DISAPPEAR ON DEATH DURING NODEWAR

Discussion in 'Resolved' started by meeeeep, Apr 28, 2022.

  1. meeeeep

    meeeeep New Member

    Joined:
    Aug 19, 2019
    Messages:
    17
    Likes Received:
    15
    Trophy Points:
    188
    Bug Name:
    GUILD TRAPS DISAPPEAR ON DEATH DURING NODEWAR
    Bug Description:
    The items:
    [Guild] Stun Trap (https://bdocodex.com/gl/item/56033/)
    [Guild] Elephant Trap (https://bdocodex.com/gl/item/56041/)
    [Guild] Flame Trap (https://bdocodex.com/gl/item/56034/)

    and probably also:
    [Guild] Venom Trap (https://bdocodex.com/gl/item/56035/)

    disappear on death.

    They are supposed to stay until they are activated by an enemy, enemy horse or enemy elephant. (or Nodewar ends)
    How to reproduce/proof:
    Place a trap during nodewar (probably also siege), die, trap is gone.
     
  2. Kolka

    Kolka <Prison Officer> Staff Member Super Moderator

    Joined:
    Dec 11, 2011
    Messages:
    4,295
    Likes Received:
    1,144
    Trophy Points:
    443
    Location:
    Criminal Camp
    Fixed, thanks for report.
     

Share This Page