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Lahn - Deadly Dance

Discussion in 'Resolved' started by TheAshenOnes, Jun 29, 2021.

  1. TheAshenOnes

    TheAshenOnes New Member

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    Bug Name:
    Lahn - Deadly Dance
    Bug Description:
    Deadly Dance skill for Lahn Awakening applies only Air Smash instead of Floating CC, which means that Air Smash by default has 100% success rate of applying and by that fact it overwrites the Float or completely overrides the Float CC it is primarely meant to apply. in 3rd video i show you how the float works, and how long it lasts. After Float cc is applied, it always shows green trail where the character's foots are located and following the trail until the character is downed. Air Smashes/Down Smashes only reset the "get up" animation.
    How to reproduce/proof:
     
  2. hafu12

    hafu12 Getting there

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    its cause by a know bug compared to retail. From what i tested in retail so far every 'float' first applys 2 instance of damage without air dmg and only then starts to float(air state) .
    In this case retail 3-8 hit does air dmg-or in deadly dance skill airsmash. Currently gamezbd applys all damage instances as 'air state damage'. TO put it simply it does Float+Airsmash instantly thus causing the skill not work accordingly.
    Kolka is aware of this and hopefully fix is coming as this is main reason hash and any float class does insane dmg.
     
  3. Kolka

    Kolka <Prison Officer> Staff Member Super Moderator

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    confirmed, will be fixed on next maintance.
     

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