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Reconsider every 1v1; 2v2; (AM hosted) event rules

Discussion in 'Suggestions' started by yesyes, Apr 15, 2017.

  1. yesyes

    yesyes Proficient

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    We all know there are several rules about not using DP and no hacking / bug abusing. This rules are perfectly balanced and serve good purpose however there are some rules about Spiritmasters not using Command:Absorb and sin/rangers hide duration. I get hide duration needs limits but I ask you to reconsider one with SM skills. Specially after the last update melees classes got boosted and now they just tear apart cloth.
     
  2. wolfik332

    wolfik332 Expert

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    Oh yes 1,5 min invicible SM is so fun to fight not even mentioning 24/7 fear . This thing is perfektly balanced aswell
     
  3. yesyes

    yesyes Proficient

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    What you are describing my friend is what sms absorb was like before this update and I wouldn't have complained then but now spirit is simply 2 seconds job for sins, rangers and glads. spirit goes down and we both know how fast cloth dies. I should have gone even further and ask some rule changes to favor sorces too but frankly I even doubt this will be taken into consideration.
     
    Last edited: Apr 15, 2017
  4. wolfik332

    wolfik332 Expert

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    Well its same like when I said about boosting rangers deff cuz they are more than squishiest . Well I hold thumbs for your wishes :)
     
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  5. Grrr

    Grrr Highly Damaging Member Forum Legend

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    40 second fearlock, 2 shields with a total HP value of 4 earth spirits' HP, potentially 2 casts of stone skin, 3k shield, bind, slowdown, root and potential godstone procs not enough for you? Are you running around in arbiter+0 or what
     
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  6. Noyah

    Noyah ᴜɴғᴏʀɢᴇᴛᴛᴀʙʟᴇ Forum Legend

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    My main character is SM as well and I really understand your point but I'm not going to allow Absorb wounds in any Tournament of mine.
    The rules for Duel the GM, 2v2, 3v3, FFA are different, you can use it.
     
  7. Alexmaxx

    Alexmaxx My life my Problem

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    They talk so much about the sm, and they do not really know that the pet dies very easily if they attack it first
    Ranger, sleep sm = pet dead
    glady AOE to sm= pet dead
    templar boos damage= pet dead
    asasin Auto attack = pet dead
    It's easy to win a sm now, just think a little bit like doing it the same way there are not many sm who know how to use this class
     
  8. Grrr

    Grrr Highly Damaging Member Forum Legend

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    Too bad you gotta survive 4 fears to start doing that huh
     
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  9. yesyes

    yesyes Proficient

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    In 2v2 i can use absorb?
     
  10. Alexmaxx

    Alexmaxx My life my Problem

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    If you use defense preparation you have 40% to resist the fear, 2 gladis have a lot of damage and I really waste a lot of time trying to make a fear
    Besides you use weaving with sword and only with that the sm has to be in movement to not die
     
  11. Noyah

    Noyah ᴜɴғᴏʀɢᴇᴛᴛᴀʙʟᴇ Forum Legend

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    Yes, in my 2v2 you can use absorb wounds. It might be different in other GM's events.
     
  12. Grrr

    Grrr Highly Damaging Member Forum Legend

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    25%, not counting the sm passive that goes through such resistances, so the final value is even lower. If you talking about 2v2 or more you can have someone else also support you or whatever, my point was 1v1. Sword range is 0m, if they can't stand farther than that on a class with 25m range and permanent slowdown/scroll eating then there's just no hope and anything other than an instant 1shot button will not help.
     
  13. yesyes

    yesyes Proficient

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    You just draw a perfect scenario for SM where are no godstones and rangers cant sleep you and no cc exists. From all the glads on server you should know best how 2 swords and autos demolish mobs in a blink.

    I got dq today on your 2v2 for using absorb.
     
    Last edited by a moderator: Apr 15, 2017
  14. Noyah

    Noyah ᴜɴғᴏʀɢᴇᴛᴛᴀʙʟᴇ Forum Legend

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    It was Tournament, thats why.
     
  15. Grrr

    Grrr Highly Damaging Member Forum Legend

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    Yeah, i also didn't include the possibility of the sm procing para or a 4k godstone on the first hit. All you gotta do is use erosion > instafear and rangers won't sleep you. All of them use bestial fury so you got a 10m headstart on them. Mobs = / = players, despite most players being easier than mobs cause they suck
     
  16. Alexmaxx

    Alexmaxx My life my Problem

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    Na for me, it is much harder to kill a gladiator or a templar than to kill another magician ,,, remember how I play against those classes, out of respect for my class I do not use fear, that is why it is much more difficult for me. ...

    But for others sm, kensuruk, yashh, charly, cass, even noyah, use fear for any class and against any class
     
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  17. yesyes

    yesyes Proficient

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    I didn't say Mobs = / = players , I said Spirits = Mobs
     
  18. Grrr

    Grrr Highly Damaging Member Forum Legend

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    As you said, you're gimping yourself by not using your skills so it's not a legit difficulty killing those classes. Same way glads don't use UD in duels against sins (and then whine about losing)
    Charly...this guy runs into my group in guardian (with absorb wounds on ofc), dispells my scrolls, instafears me, fear shrieks and RUNS OUT OF COMPASS RANGE. Those people are bad fearbots, ofc you can kill them with a glad when they don't know their own class... Yashll is STILL jumping inside people to fearshriek even tho the skill got changed in 4.8 MORE THAN A YEAR AGO.


    Mobs don't have a player siding with them to slow your attack speed and bind you tho, so even that's not the same.
     
    Last edited: Apr 15, 2017
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  19. yesyes

    yesyes Proficient

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    Well I try not to use fear unless I'm desperate to use one but after last update my ea+20 is like I'm naked compared to melees. I remember times when no spirit and no fear was entertaining style to fight vs glads temps and sins. It was kinda like dignity and I still have habit not to fear or bg but I just can't aford that luxury anymore. I think you understand well what I'm saying
     
  20. yesyes

    yesyes Proficient

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    oh I see.. sorry didn't pay attention to that :(
     

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