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Suggestion about server patching...

Discussion in 'Old Threads' started by gleneps, Aug 13, 2010.

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  1. gleneps

    gleneps New Member

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    ok let me be brief... i used to operate my own private server but on a different game... problem with patching a server and testing it at the same time is that you'd have to disturb the players since you're gonna roll restarts on it when you see something wrong... what i did "prolly everyone who operates a private server does the same" was setup a TEST SERVER where i can patch, test and roll restarts on it without interrupting the operational game server that is currently running... TEST server will only take up a minimal amount of memory since no one will be playing on it...
     
  2. Alente

    Alente Legend Forum Legend

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    We already have a test server and the updated content we're expecting to patch today has already been tested on it.

    Your suggestion is noted however redundant since we've been doing that for a long time now ;p
     
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