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Unkillable monster after destroying their Tower / "house" / jail

Discussion in 'Resolved' started by ganjagab, Oct 30, 2017.

  1. ganjagab

    ganjagab New Member

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    Bug Name:
    Unkillable monster after destroying their Tower / "house" / jail
    Bug Description:
    i can't kill some monster after i destroy their tower / house / jail ,
    for exemple : if you destroy "witch tower" in Hexe sanctuary, the skeleton spawned before by this tower are going to be unkillable, same thing happen at Crescent / pilaku / and some other place who monster spawn from a tower/ house / jail / etc...
    How to reproduce/proof:
    try it at hexe sanctuary , kill the witch tower before killing the skeleton spawned from it , then try to kill the skeleton.

    solution from retail is : when the tower / house / jail / etc... is destroyed , you get exp + loot from it , and all the monsters spawned from it disapear (you dont get loot or exp from the monsters).
     
  2. Lorskie

    Lorskie WTB>"QQ Section" in the forum

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    Same at crescent shrine. You break their little base(Crescent Repository iirc) and the mobs get stuck. Usually, they would disappear into thin air...
     
    ganjagab likes this.
  3. telespapeles

    telespapeles Proficient

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    Sometimes they disappear (as they should) but yea, most times they just stay there, unkillable.
     
    ganjagab likes this.
  4. ganjagab

    ganjagab New Member

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    oops , rectification, from retail is : when you kill the jail , (you get loot) and then you are able to continu to kill the spawned monster and loot . ( exemple pilaku , jail > executioner / frenzied executioner )
     

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