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Guide FailStacks

Discussion in 'Game Guides' started by soulnex, Apr 1, 2018.

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  1. soulnex

    soulnex Getting there

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    Here is a Link to a Google Docs File.
    just put in the FS (FailStack) and see your chance on here

    * Bass enhancement chances are the same as retail
    * Kolka hads told this information

    ***edit***

    i think he put a way better Formula then me.


     
    Last edited: Jun 10, 2018
  2. Bannan

    Bannan Banned

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    it's 0.2% per failstack not 0.5%
     
  3. FuRiouS

    FuRiouS Legendary Member

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    Neither is your guide... Just sayin.
     
  4. soulnex

    soulnex Getting there

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    Kolka hads confirmed this information in the past 12h and the base enhancement chances are the same as retail
     
  5. JLFox

    JLFox Proficient

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    @Noyah Please have a look at it and check if the information being communicated is correct. This could lead to misscommunication.
     
  6. Noyah

    Noyah ᴜɴғᴏʀɢᴇᴛᴛᴀʙʟᴇ Forum Legend

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    If the event is indeed 30%, then the information is correct. -The events are not always the same and the success rates may be different.
     
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  7. atem03

    atem03 New Member

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    Base enhancement chances are not the same !! +7 to +8 it's almost 100% with 0 FS, according to your chart we should have 20%
     
  8. JLFox

    JLFox Proficient

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    Thats a formula for the bonus percentage of failstacks. Doesn't have anything to do with the base percentage.
     
  9. atem03

    atem03 New Member

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  10. JLFox

    JLFox Proficient

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  11. atem03

    atem03 New Member

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    Just don't answer if you're here to troll...
    Base success rate + nb FS * FS success rate. That's exactly what i did
     
  12. JLFox

    JLFox Proficient

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    Your claim is that the base enchantment chance is off. Why would you say that? Your tablet states that the enchantment chance on +7 to +8 is 29.75 on 15FS. The issue is that you don't take no FS in consideration. Put the FS count to 0, where every single +7 to +8 attempt will happen, and you'll end up with a flat 20%. That means that in an average of 5 tries you will succeed the enchant. 15FS will indeed only give you a success rate of 29.75% but that doesn't matter since the probability that you hit the enchantment before that is 1:5. The probability goes up for each FS added.

    Meaning:

    On 0 FS the probability is 1:5 to hit your +8 enchant
    On 15FS the probability is 1:3.3~ to hit your +8 enchant

    To put it differently. On a theoretical dice with five surfaces you would need to dice it five times to hit every single side once. If only one side would grand you a win, the chance you hit that side are 20%, yet in 5 throws you are on average guaranteed to hit the winning side once. The probability goes up each time you don't hit it. 0.8*0.8= 0.64. So after failing twice your probability of succeeding is 36%. This continues till you hit 0.99''. On average you hit your enchant on 3 tries.
     
    Last edited: Apr 2, 2018
  13. atem03

    atem03 New Member

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    Man i'm not stupid, i already know that.
    You misunderstood my question. You're saying with 0 FS we have 20% of success +7 to +8, i'm telling you that's wrong we have 90-100% !
     
  14. JLFox

    JLFox Proficient

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    Prove it. I get my +8 on an average of 2-3 tries. What does your data say?
     
  15. atem03

    atem03 New Member

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    On 10 enhance i failed only 1 time, i can do +8 +9 +10 with only 1 or 2 fail2 when it's supposed to be only 20%
     
  16. JLFox

    JLFox Proficient

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    On your 2nd attempt
     
  17. ywcsam

    ywcsam New Member

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    This part is wrong. The probability of landing a winning side does not go up the more you fail. Does not matter if you fail to roll 1 on a dice 1 million times, the chance of getting a 1 on the next roll will still be 1/6.

    However, the chance of landing a successful enhancement on gear will increase per fail due to failstacks.
     
  18. JLFox

    JLFox Proficient

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    You don't get probability.. The chances are always the same yet the probability increases. The chances for a coinflip are 50/50. The probability to hit head 3 times in a row is 12.5%. 87.5% are different outcomes. Now convert it to the BDO rates of 20/80. The chances are 20/80. The probability to hit 5 enchantments in a row on the first try are 0.2^5 which is 0.032%. The probability to faill them all on the first try is 32,76%. The rest are different outcomes.

    Now back to my example where I do indeed had a mistake.

    Doing an enchantment twice with those rates would mean that the enchantment chance is the same, yet the probability of succeeding goes as followed:

    Enchanting 2 items:
    0.8*0.8 = 0.64
    You fail both enchantments in a row with a probability of 64% on 0 FS

    0.2*0.2 = 0.04
    You succeseed both enchantments in a row with a probability of 4% on 0 FS

    32% is the probability for a different outcome.


    Now when it comes to failstacks it gets tricky:

    Enchanting 1 item:

    You will have 0.8*0.795 and 0.2*0.175.
    What is now the outcome of the different possibilities?

    0.8*0.795 = 0.636 or 63,6% for both failing.
    0.2*0.175 = 0.035 or 3,5% for both hitting.

    32.9% are different results. In this case hitting and failing or failing and hitting.


    TL:DR

    The chances of hitting +8 and +9 in a row are slim. Out of 100 times it will work 3 times without failing once while the probability to gain a hit increases with every fail due to the possibilities of a hit in the chain increases in numbers.

    Probably got a typo somewhere but can't be bothered to change it now..
     
  19. soulnex

    soulnex Getting there

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