Loading...
  1. Dismiss Notice
  2. Dismiss Notice
  3. Dismiss Notice
  4. Dismiss Notice
  5. Dismiss Notice
  6. If this is your first visit, you may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Please make spawn camping in RBF a punishable offense

Discussion in 'Suggestions' started by SpunkyPunky, Jun 30, 2018.

  1. SpunkyPunky

    SpunkyPunky New Member

    Joined:
    Apr 28, 2018
    Messages:
    5
    Likes Received:
    1
    Trophy Points:
    153
    So in RBF, often the teams are incredibly unbalanced and that is frustrating enough, but then you have a whole bunch of people that go into your spawn and take advantage of the fact that when you drop down, you lose health. Also, its a small enclosed area that gives a big advantage to certain classes. I was in a RBF tonight where there were so many people spawn camping from the other team that even though I grabbed the defensive buff from the vendor, I still died before I was even able to hit the floor and begin to fight...and I have gear and do not die easy to most people...imagine how frustrating it is for new players who don't have gear and can't even get out of the spawn to play. Many players have shown time and time again that they refuse to show enough courtesy to other people to at least give people a chance to leave the spawn to play, so I want to ask if spawn camping in RBF can be a punishable offense to prevent this ongoing issue.
     
    loboram likes this.
  2. Villain

    Villain Proficient

    Joined:
    Sep 3, 2017
    Messages:
    382
    Likes Received:
    37
    Trophy Points:
    98
    A buff from the vendor that gives the buff should combat this.
     
  3. SpunkyPunky

    SpunkyPunky New Member

    Joined:
    Apr 28, 2018
    Messages:
    5
    Likes Received:
    1
    Trophy Points:
    153
    It doesn't, I got the buff from the vendor and even with 560 gear score and 338DP I was killed before I hit ground because there was so many people in the spawn at the time...there was no chance to do anything, even with the buff
     
  4. Casp3rNZ

    Casp3rNZ New Member

    Joined:
    Apr 28, 2018
    Messages:
    6
    Likes Received:
    1
    Trophy Points:
    38
    tbh ive just got to the point where i just accept spawn camping, at the end of the day if the teams are unbalanced enough for that do happen your going to lose reaguardless of spawncamping. and as for new players, i dont think they have a fun time in RBF anyway, they just do it for the rewards.
     
  5. Villain

    Villain Proficient

    Joined:
    Sep 3, 2017
    Messages:
    382
    Likes Received:
    37
    Trophy Points:
    98
    Make a suggestion or a bug report about this, on retail this buff was meant to empower characters for ~10 seconds so they can push through spawn camps, it might not be working, or our formulas aren't giving players the benefit of the buff anymore.
     
  6. loboram

    loboram Respected Member Forum Legend

    Joined:
    Jan 29, 2018
    Messages:
    4,508
    Likes Received:
    709
    Trophy Points:
    433
    Location:
    Earth
    I personally agree with the Orignal Post/Poster, it is wildly "unfair" as it is since one team will usually contain several players from the same guild/party/platoon who know how to do PvP and are usually very well geared. I have tried to do RBF but after doing it twice I have just stopped trying altogether since the levels of frustration over how idiotic the whole thing is setup, there is absolutely NO balancing since you can enter the RBF as soon as you have the level for it but at no point is there a proper gearscore balancing, either by making everyone as powerful as the MOST powerful player in the RBF (copying all combat values so that ALL are the same) or just making at set value for all not based on actual playing players, there is also another way to get the PvP aspect of this game going by limiting the PvP instances by gearscores alone, so 150-175 AP/DP get to fight among themselves and higher scores have their own PvP instances. Yeah I am aware that at the moment there are so few actually playing PvP, because of what the Original Post said, that there simply will not be enough players in the different brackets to ever make a full PvP instance, but that will change when players join a PvP experience that they find accommodating to their level and gearscore don't you think?
     

Share This Page