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A hard boss?

Discussion in 'Old Threads' started by Bootysweat, Sep 13, 2010.

  1. Ekzh

    Ekzh B E W I L D Forum Legend

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    I killed that bosses with duo (sm+cleric) in 10 min ._.

    The most harder r what i mentioned before that takes 30min with 4 sorc+tank+chanter.
     
  2. deathpenalty92

    deathpenalty92 Expert

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    maybe we are all just OP :D
     
  3. iamassassin

    iamassassin New Member

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    1.the hardest boss to kill (on retail before 2.0) is Menotios.
    Because he have "crystalization" skill (30 m aoe)(transform you into a crystal [like aether defender from core] but small as dimensions,and you can't use anything,only dispel from cleric can remove that 60 sec condition from you )
    2.the second hardest boss to kill is "queen alukina" 30 m aoe attack and "bubble formation"skill that trasnform you into a fungie (unable to do anything) for 20 sec.
    And once you hit the boss with any skill or normal hit,he will drag you near her,once every 15 second(like inescapable judment from templar) no mater how far you are.(150 ,200 or 500 m).
    3.and the rest of bosses can be killed by a templar(glad) and 3 cleics.
     
  4. Autumn

    Autumn Banned

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    A hard boss doesn't have alot of hp to just make it more time consuming than hard. A hard boss is one that can wipe a party out within seconds if they don't strategize. I personally think bosses should have significantly lowered hp, but significantly raised stats and buffed special abilities.

    But we don't have devs, so making said custom mobs can't be done right now.
     

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