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a simple suggestion about SIN

Discussion in 'Old Threads' started by archvanarl, Jul 20, 2011.

  1. archvanarl

    archvanarl we can play offline!!!

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    first of all dont want this thread to flame by others.. just wanna say

    Pls increase SIN magical accuracy nature stat.. before even carved at lv 4 signet silence sucessfully inflicted. now even at lv 5 it fails unless it used together with oath of accuracy. as of the skill description says the chance or silencing the target varies on the Lv of the carved rune to a target but fails at Lv5..

    2nd the Aether's hold and pain rune, skill description says 100% trigger rate which is before even at carved Lv1 never fails but now it requires oath of accuracy to trigger a successful stun/aether's hold but fails sometime on a character build up is not magic resist.

    runes of sins should be calculated base on the lv of the carved rune to a target not on magical accuracy, why making Lvs of runes when it passes magic resist and Lv of carved is useless.. just a suggestion.

    and Pls dont say pls remove stun, reflect, hide, fear, UD, coz i dont ask to remove or add some skills, just wanna fix some broken skill.
     
    Last edited: Jul 20, 2011
  2. Jessica

    Jessica Guest

    Trigger rate is different from Success rate.
     
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  3. archvanarl

    archvanarl we can play offline!!!

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    thank u for the clarrification but still on Lv5 carved fails sometime.
     
  4. Jayrii

    Jayrii Expert

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    I have no idea about sins..


    I made a sin toony to understand it's potential and skills, but it turned out to be a total fail(for me)


    sins are one of the hardest class to play since u need the master ur runes..
     
  5. archvanarl

    archvanarl we can play offline!!!

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    yeah..u need to carved a lv to a target before uses rune skills like pain rune etc to else skill is useless.....
     
  6. Dementa

    Dementa Providence Forum Legend

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    Instead of always trying to rune opponents all the time, use bigger damage skills to burst faster. (but still always use signet silence, because it does a fair amount of damage)
     
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  7. icemonster

    icemonster Proficient

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    I use QD build :O
     
  8. jj011185

    jj011185 (╯°□°)╯︵ ┻━┻ © Forum Legend

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    rune carves always worked for me. the only way you miss rune carving is when your blinded.

    hitting for 0 damage doesn't really mean you fail at rune carving. probably it depends on your build. 1.4k (no buff) MA works fine. 1.9k MA(with buff) makes you fair up with full MR classes, it won't help much but it will always depends on you strategy.

    p.s. the only part is see which is a bit broken for sin is the evasion, no one cares about it. 30% chance doesn't really help it.
     
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  9. archvanarl

    archvanarl we can play offline!!!

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    i was just trying to make a stun lock status.. especially on glads more HP my skills are all out used to carving and using runes are alternatives especially pain rune ( Glad has no UD ). What i aim to have from signet silence is purely silence not the damage.
     
  10. archvanarl

    archvanarl we can play offline!!!

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    yeah my build is full attack 5 with full abg gear.. Not even blinded and a SM build magic accuracy.. what i mean is damage done from carved Lv5 but no silence inserted unless with oath of accuracy.... as i want to suggest runes should be infilcted and be effected base on the lv of the carved rune to a target not on magical accuracy.
     
  11. jj011185

    jj011185 (╯°□°)╯︵ ┻━┻ © Forum Legend

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    his probably full ABG MR set. which is not always the case.
     
  12. jj011185

    jj011185 (╯°□°)╯︵ ┻━┻ © Forum Legend

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    sadly the days with attack+5 build sin is no longer applicable, you have to adjust. i am only using GPP set with ABG accs and weapons, which works fine for me.
     
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  13. The Ablazed

    The Ablazed Banned

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    Mm seems fine to me. Gorgoth has a pretty easy time killing people.
     
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  14. archvanarl

    archvanarl we can play offline!!!

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    well full APP set on a PVP on pandaemonium. build full parry.. Glad has low magic resist in nature even geared with full abg cant reach 1.5K magic resist unlike Scouts can reach 1.6K build attack 5..
     
  15. Jessica

    Jessica Guest

    The Way of Aegis is gonna bless me.. U will soon see Cordia/Ansatsusha pwning also ^_^
     
  16. jj011185

    jj011185 (╯°□°)╯︵ ┻━┻ © Forum Legend

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    i see no reason why sins needed to be change(either buffed or nerfed), they are fine as it is. depends on the strategy,

    if there are stigma trees that lets you increase MR/DEF that would really fck it up. this issue are mostly in Siel which has all stigma.
     
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  17. archvanarl

    archvanarl we can play offline!!!

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    and yeah ur ryt SIN's evasion is a true broken stat ever since. as charcter descrption SINS are the most hard hitting class of all due to their high evasion probability..
     
    Last edited: Jul 20, 2011
  18. archvanarl

    archvanarl we can play offline!!!

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    i played on SIEL.. ^^
     
  19. jj011185

    jj011185 (╯°□°)╯︵ ┻━┻ © Forum Legend

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    that's one good reason why NCSoft added the stigma tree... which its either Defensive or Offensive. its not supposed to be both. that's why it keeps classes broken if you have both.
     
  20. archvanarl

    archvanarl we can play offline!!!

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    before it is not like this.. i dont ask to change sins just bringing it back to life.. and it is not as failure as i said i can still kill classes on a convenient way but these runes are making my skill slots useless.
     

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