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about buggs

Discussion in 'Problems' started by SonOfGod, Aug 17, 2014.

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  1. SonOfGod

    SonOfGod Proficient

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    i think u really dont know the game if u give us that explains..
    did u played aion in another server than this?
    a templar in retail aion N/A cannot grab my cleric with 2.2MR(akikaze says that doom lore and the other is a psihical skill LOOOOL,I can make a video to proof
    the knockback skill is bugged and dont move the target 3.4 how the gm says,is 1-2m not more!!
    Take a look.
    [video=youtube;4rLsw2rzyqw]https://www.youtube.com/watch?v=4rLsw2rzyqw&feature=youtu.be[/video]

    if the target dont moving the skills is woking normal,in run/movement dont work normaly;)

    Next time Akikaze(or something like that)please think a little bit and dont close the threads with an answer like that!
    Thanks

    And LOL.that GM give a naab answer,now the thread is closed and his post deleted...
     
    Last edited: Aug 17, 2014
  2. Razor

    Razor Master of Disguise Forum Legend

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    I closed the thread, and Akikaze deleted his post himself.

    As for the current video, player location isn't updated until you step on the ground again after a jump so if you get hit by displacement CC mid air weird stuff happen. That's been around for eternity.
    The pull-knockback, I already answered you is going to get fixed.

    Show me that retail proof if you will.
     
  3. Deathangel

    Deathangel True Chill Forum Legend

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    Your arrogance is slowly starting to annoy me. i'd suggest you to drop it.
     
    3 people like this.
  4. Akikaze

    Akikaze Elohim, Essaim...I implore you Forum Legend

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    Here's a thought, before you go pointing fingers at people.
    1) I did not close the thread. Razor closed it and he has already replied before I did. There was no need for the same thing mentioned twice. Thus I deleted my own post.

    2) Doom Lure is a PHYSICAL type skill. It has a MAGICAL DEBUFF component, which is the movement slow. The PULL and paralyze is PHYSICAL and cannot be resisted by Magical Resistance. Even if the pull/damage is avoid by Stone Skin for example, the slow debuff can still go through. The only way to evade the pull itself is through SHIELDS or EVASION to dodge it.

    3) That knockback demonstration (despite what Razor said) is actually how it works sometimes. It is not a "pull" back essentially. It is dependent on which direction the target is running and when the skill is casted. It doesn't "push" back from where the caster is using the skill, it pushes back in the direction the target is moving.

    4) NOW I am the one who closed the thread.
     
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