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Assassin Magical Accuracy +Evasion

Discussion in 'Old Threads' started by hyori60, Aug 23, 2011.

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  1. EagleN

    EagleN Expert

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    have u ever actually test ABG sets in game? ^^
    there're many threads about this. and ABG set effect is on server side, regardless to client side items.pak
    try a clean set in game and u will see. it's easy for u rite. :)
    keep doing good work. thanks
     
  2. siloukz

    siloukz Proficient

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    ok problem solved not the accuracy one but one from meny Character Search | My Aion is a box that says--->

    • MA - Magical Accuracy
    • MB - Magic Boost
    • FLT - Maximum Flight Time
    • RM - Resist Magic
    • PCH - Physical Critical Hit (you see it says physical not regular crit)

    • ATK - Attack(it dosen't say physical it is regular )
    • ACC - Accuracy
    • EV - Evasion
    • PY - Parry
    • SD - Shield Defense
     
  3. siloukz

    siloukz Proficient

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    i will have the screen shots soon enough
     
  4. Avoidme

    Avoidme Proficient

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    I think the problem lies with dual wielding since you don't get the MA boost from both weapons, you get the HP, some attack i think but you don't get the Parry, Magic Accuracy and so on
     
  5. ThaPlayah

    ThaPlayah .:: Retired ::.

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    Ranger have same problem but with traps MA ( traps have own MA )
     
  6. siloukz

    siloukz Proficient

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  7. backstell

    backstell .:*~*:Dreaming.:*~*:.

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    ABg tunic has 5% PVP def ???
     
  8. backstell

    backstell .:*~*:Dreaming.:*~*:.

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    some one has set effect, someone not, and someone dont has full set effect ( like me, i has ABG cloth set but MB bonus is bug, i dont has them, but they has HP bonus )
     
  9. Anninka

    Anninka Proficient

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    no
    ma and stun rates are normal
    the problem is the physical stuns and spins that assassins have bein considered as magic on gamezaion
     
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  10. websyphen

    websyphen Getting there

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    The problem lies in the fact so many people use abg which as a cloth user with 0 MR stones has an innate MR of almost 1700. My assassin's base MA with just weapons on and no MA stones/equipment is 1017. Your chance to land any form of rune burst or stun is so close to 0 it's not worth even attempting.

    So to correct this, I switched stones in my weapons to MA and equipped MA accessories. I'm now at 1486 MA, which against anyone with more then 1700 MR is still going to resist pretty close to all my rune bursts and special stun attacks. As is with the way people gear on Gamez..the majority of the server runs high MR...assassins are stuck in a screwed place. You either have to stack your gear full of MA to get upwards of 1600/1700, or your stuck waiting 5 minutes between attacking most cloth wearers and clerics.

    Even with the current gear and setup I'm using which puts me up to 2k+ ma with oath of accuracy running, there are numerous clerics and sorcerers who can and do still resist every single stun/rune burst I have available. And the downside to compensating for the horrendous MA issue, is my physical attack sits somewhere in the 500-600 range most of the time.

    So basically as it stands, your a one person gank character every 5 minutes IF...you have over 1500 MA before you hit oath. If you don't, then most of your higher geared sorcerers and clerics will just resist all your attacks and kill you anyway.
     
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  11. Joshan

    Joshan Proficient

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    acording to what i found out about retail sins , ambush skill dosent check for mr and it has a 80% + chance of stun theres another 2 skills that sin have that arent mr based ( dp skill and parried) that cause stun some1 playing retail should confirm this, well idk about this sin tho, my friend is full mac on his sin and he pwns with it .. hes always dueling in sanctum tho .. that dude really hate pvp well cant blame him with all the zergs out there for a lil sin so he lives in sanctum.
     
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  12. hyori60

    hyori60 New Member

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    Very well said and that is the main problem with assassin right now.



     
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