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Blackriver

Discussion in 'Questions' started by bulldog, Dec 3, 2013.

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  1. xHak123x

    xHak123x Getting there

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    it's been said......a few asmos/elyos bought the governor set before they ban it in kalatam........which means they can + their gear and with full set +13 or +15 im sure those damage on shepherd gear is possible......but on governor set....I think there's something to it. Only our lazy gm can say for sure if he is cheating or not........most likely you would get the reply......he seems legit........there's no cheating involve........but can they explain why the difference in damage.....who knows who cares....this server just get more hacker by the days....
     
  2. Badrobot

    Badrobot SNU SNU

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    Funny assumptions.

    The governor sets that were bought from the NPC were wiped out, and people used them as skins on their hac/amba gears in order to keep.. at least the skin. That's why you could see some governor skins in game even before they release those sets in the toll shop, but they were just skins.


    By the way, the pvp difference between ambassador and governor is minimal, so how are you so "sure" that such damage is possible on ambassador but not on governor? I guess they got a 40% pvp defense difference eh? Or maybe not, just assumptions.
     
  3. bet0n1ld0

    bet0n1ld0 Getting there

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    I hate all gunners, overpower damage, complet skills with speed, teleport, silence, stun, drawn hp , skills remove cd, fck theys !
     
  4. Carnage

    Carnage Lord Of Calamities: OMEGAWEAPON Forum Legend

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    Gunner is like an assassin. They like to hide behind the zerg and look for a perfect opportunity to target a plate user specially templars and gladiators. They are also OP on 1-1 battle unless you know what you are doing. Having a full MR-Plate user wont also help as they have the buff to raise their Magical Accuracy.
     
  5. Fho

    Fho qwertqwert is the power

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    Hi, Im templar Asmo and im having HAC set Acces AC items all OLD SCHOOL vs Gunners i dont have any problem, the trick is simple Aether Armor + Iron Skin + Stubburn Spirit Hit the Enemy gunner with 3~4 normal attacks to wore-off his/her buff and then after that use 2 Ofensive buffs and its done " TIP dont evenr use pull if gunner have his 2 evation buffs or your chance will be 0%. Im Full MR tempal
    IGN: Sekishusai
     
  6. Fho

    Fho qwertqwert is the power

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    I can say MR set is usefull if your smart enough just Kite them till its offensive buffs wore off and if you have Juggernaut on you use Greater Healing potion or just lesser to get it off it will Decrease ur MR.
     
  7. deniesta

    deniesta Banned

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    As I see it between the Templars and the shooter with exactly the same gear no more, no less beat templar waaaaaa:devil: shooter? down without any effort at all. I'm not just talking about the shooter early in the game at a low level, or when he maxed level, im talking about the shooter despite all their leveling process, they have ridiculous damage over time.

    In addition they are basically anti-sin, anti-rangers, anti-witch, anti-Spiritmasters, and of course anti every melee class
    so in my opinion it was not hacking lawls,,
     
  8. vesiinabox

    vesiinabox Death be chillin bitches. Forum Legend

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    Don't know if serious or......
     
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  9. Fho

    Fho qwertqwert is the power

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    I`m serious xD just bad English <3
     
  10. Fho

    Fho qwertqwert is the power

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    By the way do your own way on duel , i have my own if you dont believe then dont its not that hard. And it would count also about on your characters expertness
     
  11. xHak123x

    xHak123x Getting there

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  12. vesiinabox

    vesiinabox Death be chillin bitches. Forum Legend

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    I just meant the part where you said to use a 10 min cd skill as a templar on anything less than a Spiritmaster xD. Just my experience with a Crit/ mr build fighting a gunner (at least the stupid siel gunners) is that they all use stun then immediately use silence cus every baddie here immediately remove shocks...u should kite their damage buffs and then go in for the kill however if your quick enough you dont even need to do that. Gunners die about 5-8 seconds after I begin attacking as a templar they are just so squishy ...
     
  13. Fho

    Fho qwertqwert is the power

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  14. Stark

    Stark ᴘ ʀ ɪ ᴍ ᴇ ʀ ᴀ Forum Legend

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    LOL

    Kite? Survival Instinct / Frozen Blitz / Green Grenade

    Yes, pot out that Juggernaut Cannon debuff then you can enjoy having a covered silence + root on you. Prepare to swallow Missile Guide after.
     
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  15. vesiinabox

    vesiinabox Death be chillin bitches. Forum Legend

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    Simply moving away away isnt the only way to kite an opponent nor is it the best way, Line of sight yo....I love my rocks and tree friends.
     
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  16. Fho

    Fho qwertqwert is the power

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    SM yeah i cant handle pro sm but about just that what i say gunner cant stun with Stubburn Spirit.
     
  17. Stark

    Stark ᴘ ʀ ɪ ᴍ ᴇ ʀ ᴀ Forum Legend

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    Hide behind an obstacle, the gunner then pops Survival Instinct to be able to follow you quicker, all he'll have to do then is assume to which direction you'll move. Same thing.

    Assuming we're talking at least a half decent player meaning it won't let the obstacle get in his way here because if it's not then there is no need to even kite anything at all.
     
  18. Fho

    Fho qwertqwert is the power

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    well about this, only Juaggernnaut can penetrate MR deff all those roots and silence can be remove a Full MR its not easy.
     
  19. vesiinabox

    vesiinabox Death be chillin bitches. Forum Legend

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    Only gota waste 15 seconds :D...well here at least I don't think they understand the concept of saving buffs for when your actually in range. XD
     
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  20. Stark

    Stark ᴘ ʀ ɪ ᴍ ᴇ ʀ ᴀ Forum Legend

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    Nothing like someone popping everything from 70m+ away!
     
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