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Bug Bugs Galore: Broken Instances/ World Bosses

Discussion in 'Problems' started by Zay, Jan 29, 2015.

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  1. Zay

    Zay Getting there

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    Beshmundir Temple- Stormwing is inaccessible, regardless of meeting conditions. The Stormwing within the Eye of Tiamat only drops standard loot.
    Sauro Supply Base- The Final Boss area is inaccessible, regardless of meeting conditions/possession of keys.
    The Eternal Bastion- Completely inaccessible. The Portal and surrounding NPCs within the Sleeping Elder's Plateau camp are wiped.
    Illuminary Obelisk- The add-on mobs appear constantly regardless of conditions, conditions are outside of the original mechanics.
    Rentus Base- Add-on mobs appear in overwhelming numbers outside of the original mechanics of the instance.
    Mauda Trencher- Add-on mobs appear in overwhelming, graphics disrupting, lag-tastic numbers.
    World Bosses:
    Omega
    - Near the end of Omega's life span, the boss summons healing mobs. These healing mobs are so numerous that they glitch the graphics and appear as a nearly solid blurring circle. This causes lag by merely looking in the same direction as the spawned horde.
    Ragnarok- Repetitively "Gives up the pursuit" it doesn't matter how close you are to him. His area of observation appears to be bugged.
    Lumiel's Seasonal NPCs.- These have been bugged for the last several seasonal events, npcs do not spawn or disappear shortly after appeared and are unselectable.

    I decided to make a small list of these because it's been a sore spot for a lot of players for a really long time, yes. They have been reported before and now those reports are sitting at the bottom of a digital well. So here it is again in a neat little collection. I'll makesure it's bumped at least once a month and remove them as they are addressed. If we don't keep visible goals in mind then we won't be able to progress, it isn't enough to say "We're working on it." I believe in the server, I enjoy the game. The cash I dropped into the game is a testament to believing in how great the game is, so with both appreciation for what we have that is working. Let's keep what isn't working in our eyes as goals to fix. Clearly visible. Easy to Review. Let's not turn this into a hate train or whining. Let's keep in mind that the developers work for free. If we have programmers or former AMs who have experienced similar issues on other servers, then MAYBE provide some insight and help our Gamez developers to work through the issues a little faster or point out something they may not have seen or realized was a base issue before now.

    Keep in mind, these are the long standing issues. Except for The Eternal Bastion and Sauro Supply Base, both of which bugged directly after the server was updated to 4.7 (All updates especially such large updates as 4.7, bugs are expected. This isn't retail with a huge budget, several test servers and people who get paid to find and fix them. These are just some guys who love Aion and are doing their best with what they have to work with.) This isn't meant for whatever new bugs might pop up, those can go up in seperate spots. These are just the long standing ones that are often over looked or unaddressed after months of inquiry. If I missed anything of the long standing issues, please submit them in similar format and I'll add them to this post. (Don't bring up the broker, that issue is already planted across the main post for the item.pak thread. Mahalo, Danke, Thank you.)
     
    Ollo likes this.
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