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Chain Skill Trigger Rate

Discussion in 'Old Threads' started by evilset, Dec 25, 2010.

?

Enable chain skill trigger rate ?

  1. Yes !

    31.9%
  2. No !

    54.0%
  3. Yes, but slightly higher rate !

    14.1%
  1. Teilak

    Teilak Banned

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    well with the dp rate lowered i dont think there will be more rangers, only balancing pvp for both
     
  2. Adieu

    Adieu Respected Member

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    Rangers don't really NEED mau form to be good though, it just makes them better. If anything add a longer CD to mau form.
     
  3. maskedbr

    maskedbr Legendary Member

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    well ...

    lets explain...

    no trigger= more glads
    mau form 24/7 = more rangers... period

    assassins broke = more rangers... period

    more rangers= less sorceres...

    less sorceres = more gladiators...

    more gladiators = less assassins = MOOOORE ranger AND glads...


    aion is balanced... the problem here is the over population of some classes that make the other ones disapear...
     
  4. evilset

    evilset Expert Forum Legend

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    I don't understand. Enlighten me.
     
  5. CakeBaker

    CakeBaker Sports Enthusiast

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    from playing on crystal as a glad...this actually makes pvp a lot more fun and fair. No more OP glads. Skill needs to become a factor, people cant just rely on cleave. I don't play Aion anymore, but speaking from experience, this and a stigma system adds a whole new level to pvp. IMO, its a lot more fun than just facerolling everything and winners are decided by those with a deity or just those who zerg more.

    IE, Siemic Chain proccing 100% is EXTREMELY stupid IMO. It was never meant to do that...
     
  6. evilset

    evilset Expert Forum Legend

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    Thank you =)
     
  7. CakeBaker

    CakeBaker Sports Enthusiast

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    plus, high rate = high % trigger. Just increase it a bit, vs crystals rates.
     
  8. Adieu

    Adieu Respected Member

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    I agree, though they'll still have access to all skills in the game unless they implement the stigma system.. most classes shouldn't have access to BOTH trees best skills, that itself creates imbalance as well.
     
  9. Beastie

    Beastie Banned

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    When I'm not talking to about ten people at once on IM, text messaging 4 others, playing my new PS3, jailbreaking my Ipod Touch(again -_-), and doing a lot of other stuff, I'll get right on that
     
  10. CakeBaker

    CakeBaker Sports Enthusiast

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    meh, Gamez pvp is so utterly ****ed up right now, it was one of the reasons I quit. I mean, it is ****ed beyond comparison. I cant believe people actually enjoy this ;(.
     
  11. Chokolaticoco

    Chokolaticoco Expert

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    IMO its ok for me as long as the server have GOOD dev, GM's and i can see now the stability of the server..

    what ever evilset is implementing we players must play with it :biggrin:
     
  12. evilset

    evilset Expert Forum Legend

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    You are wrong. Whatever Carl confirms you must play with it =)
     
  13. CakeBaker

    CakeBaker Sports Enthusiast

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    If you want to fix gamez's pvp, I think this is the best way to go about doing it

    -Take out dieties, or make their prices extremely high. Not just donate or event rewards...but it costs tons of AP. If diety gets the kill, no one recieves AP. That way, using deity is only for fun, and its costly, so you cant do it constantly.

    -AP is zero sum. Means that if a party kills someone, the AP is split according to damage, but the parties sum AP can't be more than the AP gained if one person killed it. This will cause a lot less zerging, more people pvping means a lot less AP, so much so that it becomes pointless to zerg in huge numbers.

    -Stigma system. pure balancing technique. The game was developed and tested in the mindset that people would only get to choose one tree or a hybrid of both, not both whole trees. Make stigma shards easily available, and this will actually balance the game, add uniqueness and customization to each's pvp style, and make the game more balanced. The skills were not created to be used together, so they shouldnt be used together anyways

    -Trigger rate. I already explained why this should be added.

    -A GOOD GM team. Get rid of hackers, bug abusers, etc.

    Thats just some stuff I've thought of that could help. OFC none of it matters because gamez is filled with skilless people who don't want to actually get good at PVP to kill people, which is quite sad. Iunno, I quit Aion, so its up to you if you wanna take any of that into consideration D:<
     
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  14. marchee

    marchee Banned

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    true story
    but...

    1.$
    2.$
    3.$
    4.$
    5. lazy
     
  15. evilset

    evilset Expert Forum Legend

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    Since a lot of people asked me to apply it, I'm going to bump this thread again.
     
  16. Deadlychants

    Deadlychants Rainbow kittens Forum Legend

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    Change it for Crystal. Leave Gamez alone. Q_Q
     
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  17. EagleN

    EagleN Expert

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    if u wanna enable chain trigger rate. enable stigma system too. it will be perfect balance.
    im a gladie but yet i want to apply the stigma system so much. less afraid of sorc and MS
    suggest remove all stigma skill form //givemissingskills command and spawn a NPC that sells all stigma skill + shade
     
  18. TheHelper

    TheHelper Proficient

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    well it's a PVP server... soon u will take off autolearning skills and all stigmas and we will have another crystal server...

    And more... This pool have about 45 votes, this is not 10% of server. Soo i think till u get strong reliable numbers you can't take this result for making a big change as this

    I have to say that the server is more balanced that used to be, Rangers are still the main class of server but they lost a lot with harder DP gain and no more 24/7 mau form. Great change.

    Evilset try to keep your focus on older bugs and things that really make server unbalanced, the trigger rate is not a problem.
    thx
     
    Last edited: Jan 2, 2011
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  19. Zee

    Zee Banned

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    Most of the people who voted for Yes don't even know what are they asking for ...
    Implementing the Trigger rate on Gamez would just lead to mass raging , especially from temps / clerics / chanters / glads / and even sins.
     
  20. BlackDiamond

    BlackDiamond Proficient Forum Legend

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    I experienced the trigger rate thingy...i played on a server 1x...after the trigger rate was implemented the PvE was a pain in the ass,mostly for gladiator...and im sure that here the most QQ's will come from gladiator{thx god im not a glad} if trigger rate is implemented...i say no...its ok how it is...im a little annoyed how every time the Dev comes with ideeas like this and today we pvp like this...tomorrow idk what changes comes and i must pvp in other way...reinventing myself...and what ive seen EVILSEt...you are just removing some of the gamez features...like dp amount gain..etc...now trigger rate...its a pvp server not retail like....i like it how it is...its only my opinion
     
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