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Drop changes request

Discussion in 'Suggestions' started by telespapeles, Aug 24, 2017.

?

Would you, as a player, like these changes? (consider beta and live)

  1. Yes, Please do.

    19 vote(s)
    90.5%
  2. Yes to some. I posted my thoughts below

    0 vote(s)
    0.0%
  3. No. Leave everything as it is.

    2 vote(s)
    9.5%
  1. telespapeles

    telespapeles Proficient

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    As the thread suggests, here are some changes:
    PLEASE KEEP IN MIND THAT WE ARE IN BETA. MOST OF THEM WERE FOCUSED ON THE LIVE SERVER.


    Hards and Sharps for valencia regions:
    ID: 4997 Hard Black Crystal Shard
    ID: 4998 Sharp Black Crystal Shard

    Also, yes, I farmed all of these places for quite a while, so I have the general feeling of how it feels to farm them.
    I just don't want Valencia to be a copy of what retail is: a neglected place. I think Valencia areas are great but they are not attractive at all, for high lvl players, as they are not rewarding.

    Aakman Temple :
    1. Add more exp to these mobs. This is a party area. It should be 5-10 times what it is now.
    2. Fix the Desert portal bugs.
    3. Add hards and sharps to these mobs:
    ID: 21301 - Aakman Elite Guardian - Same rate as Ancient Power - Black Shard
    ID: 21302 - Aakman Elite Watcher
    ID: 21304 - Aakman Airbender


    Pila Ku Jail:
    1. 1. Add more exp to these mobs. It should be 5 times what it is now.

    2.Add hards and sharps from these mobs:
    ID: 21331 - Sordid Deportee - Same rate as on aakman
    ID: 21334 - Iron Fist Warder

    Crescents:
    1. Reduce the respawn time of the mob to 30min: ID: 21265 - Crescent Chief Gatekeeper

    2. Add hards and sharps to the following mobs:
    ID: 21265 - Crescent Chief Gatekeeper (100% drop rate 1-2 times, as it is a party mob)
    ID: 21135 - Crescent Guardian

    Desert Fogans:
    1. Reduce the respawn time of the mob to 30min:
    ID: 21264 - Desert Fogan Chief Gatekeeper

    2. Add hards and sharps to the following mobs:
    ID: 21264 - Desert Fogan Chief Gatekeeper (100% drop rate 1-2 times, as it is a party mob)
    ID: 21135 - Crescent Guardian

    Sulfur mines:
    1. Add hards and sharps to the following mobs:
    ID: 21313 - Lava Tukar
    ID: 21315 - Lava Searcher
    ID: 21311 - Lava Devourer

    Desert Nagas:

    1. Reduce the respawn time of the mob to 30min: ID: 21266 - Desert Naga Chief Gatekeeper

    2. Add hards and sharps to the following mobs:
    ID: 21266 - Desert Naga Chief Gatekeeper (100% drop rate 1-2 times, as it is a party mob)
    ID: 21151 -Desert Naga Commanding Officer

    Cadrys:
    1. Add the mob ID: 21263 - Cadry Chief Gatekeeper

    2. Change the respawn time of the mob to 30min: ID: 21263 - Cadry Chief Gatekeeper

    2. Add hards and shaps to the following mobs:
    ID: 21263 - Cadry Chief Gatekeeper
    ID: 21270 - Cadry Commander

    Other mobs in Valencia region:
    1. Add hards and sharps to the following mobs:
    ID: 21271 - Shadow of Gahaz (100% drop rate of 1 or each)


    World Bosses drops:
    1. Add sharps and hards to the following bosses, at 100% rate for up to 4 people:
    ID: 20337 - Karanda
    ID: 8609 / 23001 - Kzarka, The Lord of Corruption
    ID: 23073 - Ancient Kutum
    ID: 8608 /ID: 23032 - Nouver
    ID: 23006 - Dim Tree Spirit
    ID: 23061 - Red Nose
    ID: 23069 - Dastard Bheg

    2. As these bosses spawn several times a day, they should be only dropping 1-2 boxes each, the same with armors.

    Other rate changes:
    1. Cron stone usage lowered for accessories as it is for weapons

    2. Increased drop rates for the following:
    (drop rates should be 5-10% higher than what they are currentlly)
    ID: 15971 - Giath Reward Bundle
    ID: 15975 - Muskan Reward Bundle

    3. Increased drop rates from gathering for at least 2 times more than what they are now.
     
    Last edited: Aug 24, 2017
    TheWalRiDeR likes this.
  2. Anien

    Anien New Member

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    Naga gatekeeper already has an instant respawn have you actually been?

    With our current rates getting hards and sharps from Valencia monsters wouldn't be a good idea unless you managed to keep it below 8 sharps/hr somehow.

    Assuming Giath and Muskan follow the 10x drop rate trend of other monsters the item drop rate is 0.9% per kill so 10% increase wouldn't do a whole lot but I'm not against muskans getting a fix of some kind; whether that be a Serendia Shrine respawn rate increase or just a flat drop rate increase on the boots.
     
  3. telespapeles

    telespapeles Proficient

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    I'm not asking to have it changed to instant respawn, I'm asking to remove it!

    rates can always change, that's why I opened the thread!
    The idea is mostly thinking about live server, not the beta. It is also focused of having people to gtfo of hexe and helms and farm the areas they want:
    you want tungrads, you farm aakman, giving u a chance of getting some crystals. Crescents Ring? same thing, you farm it and you also have a chance of crystals. Sicils? Same thing. Players shouldn't have the need to focus on 2-3 low lvl places to enhance their high lvl gear. It's always more rewarding and enjoyable when you can focus mainly on a thing and getting some kind of secondary prize.
     
  4. telespapeles

    telespapeles Proficient

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