Loading...
  1. Dismiss Notice
  2. Dismiss Notice
  3. Dismiss Notice
  4. Dismiss Notice
  5. Dismiss Notice
  6. Dismiss Notice
  7. Dismiss Notice
  8. If this is your first visit, you may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Patch Notes [GamezBD] 02/05/2018

Discussion in 'Patch Notes' started by Carl, Feb 8, 2018.

Thread Status:
Not open for further replies.
  1. Carl

    Carl Administrator Admin

    Joined:
    Feb 22, 2010
    Messages:
    1,374
    Likes Received:
    9,904
    Trophy Points:
    483
    Code:
    - Fixed transportation system (now wagon/ships take items only if their path contains destination town)
    - Added correct drop for plant working
    - Now player system time didn't affect to worker task complete time
    - Now pet receive correct exp amount when "Feed All" action applied
    - Now registered items at market can't be cancelled for 5 mins (after registration)
    - Fixed disappearing monsters (example: Twin-Head Treant)
    - Correct teleportation to instances via Mobility Device
    - Fixed item enchant display in journal
    - Now player summons can't attack another players instance summons (example: disco bosses)
    - Fixed error when monster minions stay in world when owner is already dead.
    - Fixed error when summons can attack themselves.
    - Added wharf spawn placements for few missed boat types.
    - Fix night random shop display item problem after relogin or recontact with npc.
    - Fixed not full hp after relog if guild hp/mp buffs applied to player
    - Fixed recovery stable function for baby elephant vehicle type.
    - Now chance to decrease accessory enchant level (with crone stones) when enchant failed is 50%
    - Fixed chance to not degrade accessory on enchantment with cron stones
    - Fixed perfect enchant durability condition (21 durability exploit)
    - Now monster knowledge rank can be increased automatically if new knowledge has higher rank
    - Fixed overlapable reward type for challenges (rewards for this type can't be accumulated)
    - Implemented attendance rewards based on guild level
    - Implemented attendance rewards for "Return" and "Newbie" types
    - Now all item/servant/cash market operations is disabled while server in shutdown mode
    - Greatly improved monster AI performance
    - Fixed model for npc "Sunrise Herb at the Ruins"
    - Update world spawns
    - Sieges progress now is 80% (Implemented all siege logic except ending, currently disabled)
    - [Launcher] Improved anticheat and security
    - [Launcher] Fixed not enough quota error
    - [Website] Donation cash now giftable
     
    loboram likes this.
Thread Status:
Not open for further replies.

Share This Page