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Patch Notes [GamezBD] 04/05/2018

Discussion in 'Patch Notes' started by Carl, May 31, 2018.

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  1. Carl

    Carl Administrator Admin

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    Code:
    - Implemented team chat for PvP games (ex: Red Battlefield)
    - Implemented float fishing
    - Fixed vehicle spawn cordinates for some Wharf/Stables (ex: Hiedel Wharf)
    - Improved vehicle taming logic
    - Fixed can't revive and improved die logic for some guild vehicles
    - Now player RBF team is permanent after first enter (no more change team abuse)
    - Improved rotation to target logic for monster AI's
    - Greatly improved skills with push effects. Now angles to target calculating correctly (example: Musa - Projection)
    - Now catch\airfloat and other CC throw target to correct position (not under your feet)
    - Fixed bandit's logic - now they can attack only player\vehicle with package
    - Fixed servant reset servant form to default
    - Fixed visual bug with other pet feed decreasing when feeding one
    - Fixed can't obtain exploration titles
    - Added support for quests with more than 1 knowledge in rewards
    - Fixed disable PvP mode while using any CC exploit
    - Now player summons can't attack players at instance stance (Disco's and other summonable boss)
    - Now players can use potions at water
    - Implemented guild instance summon bosses (example: Ferrid)
    - Now night guards in cities can attack PK players
    - Fixed guild servant display after registration by item
    - Fixed display set bonuses
    - Fixed attack range for AOE skills
    - Now water\underwater creatures ignores geo validation (Whale and other sea monsters now float on water the surface)
    - Decreased min\max penalty karma values (now 70000-120000)
    - Fixed skill addon change function
    - Added possibility to use AirSmash CC to target in knockdown state (example: Wizard - Flow: aqua bomb)
    - Added chance to obtain Black Essence as random reward for RBF players
     
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