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gelk mobs!!!

Discussion in 'Old Threads' started by KuyaTikoy, Jan 22, 2011.

  1. KuyaTikoy

    KuyaTikoy Proficient

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    SO here's the deal... mobs and guards in gelk r annoying as shit, gurads are every where and hit like crazy and can constantly stun u or put u to sleep, almost all the mobs n the area are elite and can deal alot of dmge, how r we (elyos) cncentrate in pvp there when we do gelk runs with all these annoying mobs and guards n the area... I suggest u put guards only in forts and towns and not randomly in the area, and pls minimize the mobs and their dmge also so we can cncentrate more in pvp and not get distracted by mobs and guards... I think this is only fair.
     
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  2. EagleN

    EagleN Expert

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    i dont see any point here. i've gone to gelk and pvp for many times but i dont see any problem with mobs and guards. and guards r supposed to protect gelk or ingg against other race. they r much more stronger in retail. if u dont wanna be annoyed by them, just avoid them. and silentera is almost a non-mobs place. so stay there if u want or pvp in heiron or beluslan instead of balaurea.
    have fun :)
     
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  3. HellMade

    HellMade Banned Forum Legend

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    rofl, in iggision is even more mobs and guards, and tons elyos hiding in guards as.s.
     
  4. KuyaTikoy

    KuyaTikoy Proficient

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    my point is, why not lessen the number of mobs and put guards in forts or camps only so we can concentrate more on pvp...plain and simple...
     
  5. Euphy

    Euphy Well-Known Member

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    PvP is supposed to be harder in Balaurea than in the Abyss. That's the whole purpose.

    Mob count will definitely not be decreased (exp, items, etc.) and I think the guards are finalized already. If you're still having issues with them, bring a bigger group. :3
     

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