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Gladiator instant heal's capped or what?

Discussion in 'Old Threads' started by Decrypter, Jun 1, 2011.

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  1. Decrypter

    Decrypter Proficient Forum Legend

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    Base Health, ah i see weird cause i can't seem to find It's base on your Base Health on Second Wind or Improved Stamina guess what i just did? i just removed all my gear use my instant heals and they gave a lot less than before so yeah gear+manastones does matter, it's not base on your base health i don't know from where you got that conclusion from.
     
  2. Camila

    Camila Mordez Moi Forum Legend

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    nothing works properly.
    get it over
     
  3. Luvlee

    Luvlee Herp Derp

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    Jesus Christ, Glads were OP to begin with but now after that crappy update - don't even go there...
    (ok maybe I will go there for a bit) glad dmg is ridiculous...please, small nerfing of heals is fair.
     
  4. maskedbr

    maskedbr Legendary Member

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    she got that conclusion from assassins atk buffs
     
  5. Avarre

    Avarre Getting there

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    no.. i got that conclusion from playing a glad in retail lol. even if you gained less, thats a problem with the system
     
  6. Decrypter

    Decrypter Proficient Forum Legend

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    Small nerfing? then how come there a lot of ppl still QQing about glad's? oh why glad's remain OP oh no glad's dmg is too high, You guys want to keep nerfing glad until the dmg becomes like the templar but tell you what its not gonna happen we got slaughter that's 25% more pvp dmg, Templar's are defensive character's we Gladiator are the Opposite which mean's Offensive, so go on keep QQing about how OP Glad's are.
     
  7. Terrorized

    Terrorized Beautiful Garbage Forum Legend

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    It's because of the full Stigma system. Retail glads are still pretty OP, but a Glad with full ABG + Full stigma = Wtf was that?
     
  8. Luvlee

    Luvlee Herp Derp

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    So defensive tsk tsk, first and foremost I ain't QQing - its just a statement of fact.
    I'm a glad myself so heck I want them to be nerfed an appropriate amount, you honestly didn't notice the sudden increase in the glad dmg AFTER the new emu core update?

    Great lecture on the differences between Glads and Temps btw, thank you, I didn't know that at all <3

    If anyone is QQing I guess its you, at any rate wait for the "update" that will "fix" it, you'll be getting that reply soon enough.
     
  9. Noonie

    Noonie Proficient

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    Doesnt matter in 2.5 The two heals share a CD. And yea We tested to retail same dmg specs and gear glads Dmg bug is about 50% to high. 50% more dmg than u should be doing is freaking huge. Dont QQ about something so small as this.
     
  10. Noonie

    Noonie Proficient

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    No on Retail Glads should never ever ever ever beat, Clerics,Sorcs,Chanters, or templars. They are bugged dmg this is widely known but carl doesnt know how to fix any of the modifiers so just get used to it.
     
  11. Avarre

    Avarre Getting there

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    ANYWAYS, here are my numbers
    gearless
    7412 -> 8772 -> 1360 hp gained = 18.34 percent. 1360/0.2 = 6800 hp
    healed 2411 = 32.5 percent. 2411/0.2 = 12055 hp.
    7412 -> 9792 -> 2380 hp gained = 32.11 percent. 2380/0.35 = 6800 hp
    healed 3896 = 52.56 percent. 3896/0.35 = 11131 hp.
    gear
    12339-> 13699 -> 1360 hp gained = 11.02 percent.
    healed 3099 = 25.11 percent. 3099/0.2 = 15495 hp.
    12339 -> 14719 -> 2380 hp gained = 19.29 percent
    healed 5629 = 45.62 percent. 5629/0.35 = 16082 hp.

    Don't know why I had 7412 base hp since the base is supposed to be 6700-6800 which the hp gained proves. Hp healed is supposed to be the same amount as HP gained on retail, but apparently it is not so here AKA bugged.

    TL;DR Hp increase is correct, HP healed is bugged and heals a lot more then it is supposed to presumably healing you for the 20 or 35 percent and adding the hp increase as a heal on top of that but the numbers don't match up for that and I'm not gonna bother figuring it out.

    capice?
     
    Last edited: Jun 1, 2011
  12. Decrypter

    Decrypter Proficient Forum Legend

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    I did notice the increment of our Dmg after the new Emu but still they took off 50 of our attack and according to these ppl they nefted our instant heal's which i can't really find in any update where it say's that. If anyone is QQing you guess its me? oh wow cool dude nice one let me wipe my they never were tear's.Search up my name u'll find a lot of QQing from me lmao.
     
  13. Avarre

    Avarre Getting there

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    Thats not true, the only thing i agree with is sorc and sm
     
  14. Terrorized

    Terrorized Beautiful Garbage Forum Legend

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    O rly? They got rid of the Chanters insta heal too. Glads aren't the only class that got affected. Yet they're still one of the most OP. You aren't meant to have both Sure strike and Severe precision cut. Which is practically what every glad uses.
     
  15. Decrypter

    Decrypter Proficient Forum Legend

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    I'm gonna have to ask my friend about these Instant Heal cause the skill doesn't say its Base on Base Health.
     
  16. The Ablazed

    The Ablazed Banned

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    Well they're on the same stigma tree....
     
  17. Avarre

    Avarre Getting there

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    nice catch
     
  18. Decrypter

    Decrypter Proficient Forum Legend

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    I know what you mean we aren't supposed to have both that's where the stigma system come's in, btw i don't use Sure Strike so count me out and SPC they fix the range bug so it seems fair.
     
  19. Terrorized

    Terrorized Beautiful Garbage Forum Legend

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    Lol, I meant that no smart glad uses it >>
     
  20. Luvlee

    Luvlee Herp Derp

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    Oh my, you gonna kill me? Oh noeeeeeeeeeeeeesssssssssss!!! *runs away.

    Wait, oh yea no, why would I do that? Silly me.
     
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