Loading...
  1. Dismiss Notice
  2. Dismiss Notice
  3. Dismiss Notice
  4. Dismiss Notice
  5. Dismiss Notice
  6. Dismiss Notice
  7. Dismiss Notice
  8. Dismiss Notice
  9. If this is your first visit, you may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Grey (Trash) Loot Reworking

Discussion in 'Suggestions' started by loboram, Oct 31, 2020.

  1. loboram

    loboram Respected Member Forum Legend

    Joined:
    Jan 29, 2018
    Messages:
    4,516
    Likes Received:
    709
    Trophy Points:
    433
    Location:
    Earth
    http://forum.gameznetwork.com/threads/reworking-of-loot-tables.230865/

    As I suggsted, a long time ago, we would certainly benefit from having even MORE custom features in GamezBD.

    I suggested changing the Database "Drop-Template", so the staff would have a much easier time, when they wanted to edit this, but I am starting to think that they either think that the work on the database change (in any form), would be too much work in itself, OR -more likely- they wish to keep the Global-Labs-BDO-version of everything as much as possible, despite there being an obvious benefit to changing things.
    Now the reason to keep things as they are now, is mainly because the BDO-code points to specific item-names/IDs which might be really difficult to keep track off, if you start messing with the item-database. So in order to keep things working as smoothly as possible, they do NOT want to change things, that way there is little chance to mess up the things that depend on the database-item-names/IDs.

    Now I saw this post: http://forum.gameznetwork.com/threa...ression-suggestions-for-a-better-game.234815/

    It made me realize that there were a few things I left out of my initial suggestion, about changing the Loot-Tables:

    1. Make all Grey (sellable) items, the same weight (I propose 0,01)
    2. Make Grey items same price, just increase the number of them, according to area
    3. Make Grey item gathered by Workers, function in the same manner
    4. Adding a NPC that can buy the Grey items at a custom price (suggested by @Morthar)
     
    Last edited: Oct 31, 2020
    Shu1chi likes this.
  2. Daddyloverboi

    Daddyloverboi Getting there

    Joined:
    Aug 31, 2020
    Messages:
    76
    Likes Received:
    43
    Trophy Points:
    98
    YES YES YES YES YES YES! FFS YES.

    We have x10 rates but when it comes to trash loot we're the exact same as retail.
    Those rates, at the end of the day depend on the RNG. So if it's not in your favour, according to the price diminished via CM you can earn less money than a retail player would do in that hour with just one accessory drop.
    For example Stars End.

    I grinded there for about 2 months traight, slept there and ocasionally went back to sell bulks of 200k trash loot.
    I get 4 distortions during drop event weekend and GENERALLY 2 distorions per hour at best, luckiest. There have been hours when i got 1/2/3 but i found 2 is the consistent drop here.

    Let's say you grind for 2 hours, you get 4 distortions and your trash loot. That's 320m in disto + 160m in trash loot. (avg GS ofc). On retail with a single distortion drop in 2 hours you make almost the same ammount of money, 300m in disto and 160m in trash loot. Those x10 rates DO NOT REFLECT when RNG is applied but it does heavily impact the market prices directly. It is not fair and should not be a thing. People don't come to GameZ to play PA's BDO. I'm not saying simply change the RNG or the drop rates but as this fella suggested: Do something about the trash loot to make it feel like it's worth grinding.
     
    loboram and Morthar like this.

Share This Page