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List of Suggestions

Discussion in 'Suggestions' started by loboram, Feb 22, 2020.

  1. loboram

    loboram Respected Member Forum Legend

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    1. Please oh please fix the GEO-Engine, so that the Monsters are Unable to move through the ground as well as walls or anything else for that matter, AND make it impossible for them to ATTACK through the ground/wall/scenary. This is quite a big one really...

    2. Increase worker effectiveness: Worker work-speed (x2-3), Worker Value (x100 Silver), Worker material-amount (x2-3), Worker Special-amount (x3-5), "thrash" weight 0,01 for all and increase worth to an average of minimum 300 silver per item.

    3. Fix fishing and trading, and increase Trade daily-limit to at least 500-Million Silver a day.

    4. Add a Temporary Maximum Gear Value to ALL players while in a PvP-instance, be it Red Battle Field, Node-Wars, or Sieges.

    5. Make new chat-channels, if you are able to remove chat-channels such as the Roleplaying-channel then it stands to reason that you are able to add some as well, that function like the General-chat (/s) or the Server-chat (/y), but for each large group of players on our community. Such as Russian, Turkish, English, Spanish, Portuguese, Italian, French...and so on.
    This solves a huge problem with having to constantly switch between them through the settings menu everytime you want to check another language channel ;)

    6. Make the Guild-Promotions AUTOMATICALLY go to the World-Channel, that is available to ALL on all server-channels AND on ALL chat-channels as well. This makes it possible for ALL players to come together as long as they can find a way to communicate, DESPITE their preferred languages.

    7. Add an option to Process ALL Main-Weapons of one type; like ALL Bares Weapons in inventory, or ALL Yuria Weapons...and so on, instead of having to go back to the processing screen EVERYtime the one main-type and specific item queue has finished.

    8. ADD some NEW processing possibilities for ALL Cloth-Based Armour, I have already suggested this before;
    Strength of Heve Armour - GRIND - turns into Silk-Thread - rare drop silk-cloth
    Luck of Fortuna Armour - GRIND - turns into Cotton-Thread - rare drop cotton-cloth
    Armour of Hercules' Might - GRIND - turns into Flax-Thread - rare drop flax-fabric

    9. ADD a possibility for a Hard/Sharp-Blackstone Shard drop, for ALL Blue/Yellow-items Processing, (NOT the ones converted into blue or yellow through the use of an Upgrade-Stone), AND add a Silver vendor value for ALL those items.

    10. Add an option to the BlackSpirit to be able to "extract" failstacks from Accessories, at a rate of 5xEnhancing Tier (PEN (V)=25) for the Green Accessories, and x7 for the Blue Acc., AND/OR add a Silver Vendor Value for Enhanced Accessories.

    11. Make the Mounted-Player's Horse STOP when engaging in NPC interactions, which is a wonderful addition really to be able to talk to NPCs from horse-back, but the problem is a bit -to a lot- annoying, when the horse keeps moving and you are just trying to talk to ONE NPC at a certain place.

    12. Check the different Colours of the AMITY gain rewards and their values, since I think it is broken, or at the very least VERY inaccurate. You can get an Orange/red coloured Amity Gain for a +500 value, or a +20 value. While the Green or White coloured values are around 10-50 and there are still some Yellow coloured Amity Gain Quest Rewards that award you anything between 10-100.

    13. Fix the Boats/Ships/Rafts taking up an emormous amount of unnecessary space at various Wharfs, making if difficult if not impossible to board the Player owned vessel. Maybe add a Wharf Expansion Token, or just a Wharf big enough to hold 50 vessels?

    14.* Make a User-Interface Save-Mode that includes Saving the positions of the different windows that you can open up, such as Processing, Cooking, Alchemy, Inventory, Player-page, Skill-page, Central-Market (and favorites), and so on.
    This adjustment alone will make it SO less annoying to HAVE to move the windows around so they are how the Players like them ALL the time.

    *I think that Kolka has already worked a bit on this one, since I found that some windows and pages now stay in the same space whenever I open them, so THANKS a million times for this @Kolka, it REALLY helps!

    15. Make Seeds, Scrolls, and Scroll-making-items Stackable, more items could be added to this list for sure.

    16. Increase the Speed of certain Animations, such as mounting and dismounting a mount.

    17. Add an option for eliminating the Animation (or increasing the speed greatly) of acquiring a Rare item, you know when your Character all of a sudden just stops dead and fist bumps the air, which takes WAY too long in certain situations, and for no reason at all really. There is a Chat-Window option for listing all the loot you gain, which is also a REALLY good reason to have an option for removing (or just eliminating) the Loot-Gain pop-ups that are placed right in the middle of the screen at the moment.

    Just thought that it might be a really good idea (if it can be implemented), that the GamezBD-version of BDO REWARDS Players for being online actively:

    1. Actively online would mean doing quests, whether Life-quest or just talky-quests or of course Grinding(Killing)-quests.
    Inactively online would mean being "Away From Keyboard" for more than 15 minutes, or Horse-Training, or Fishing, or any AFK-activity really.
    Actively online would also mean just Grinding(Killing)-monsters for loot, or Party-Looting (PL instead of the redundant expression SD) for income.

    2. While online Actively, the Players would receive an increase to the Resources of the Player's Worker-Empire, as well as a Reduction to the time needed to complete the different Work-Tasks. This will ALSO affect Farming, so while online Actively, all Farms would grow faster as well.

    In the future when there is a longer wait time for more content release, it would be awesome if GamezBD could work on some custom content such as:

    1. New repeatable Quests
    2. New Storyline-Quests
    3. Special GameZ events
    4. New Areas/Regions, or just reworking populations and topographics for the ones that exist
    5. Teleport Portals in Major Cities
    6. New monsters/bosses
    7. Adding special GamezBD instances that work like Dungeons and Raids

    So what do you all think of this so far?
     
    Last edited: Feb 22, 2020
  2. Kolka

    Kolka <Prison Officer> Staff Member Super Moderator

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    Some if it cant implement, some if it currently in progress, some of it new and i will discuss with admin about it.
     
    loboram likes this.
  3. loboram

    loboram Respected Member Forum Legend

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    Thanks a lot for at least looking and answering this post...I have an idea about how much work there is already piling up on the to-do-list, so I know that these suggestions are merely suggestions, not more workload for the developers in general.

    There are some good suggestions that more players have backed-up or suggestedthemselves in the past, so it might be worth it to come to some agreements with management, about what can or should be done :)
     
  4. eminescu83

    eminescu83 Getting there

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    These changes are good but there are some that needs more attention.
    - Make RBF with Gear cap, or give to everyone same Gear score (as loboram suggested) . U can keep another instance for RBF as free to play where u dont have a limit for Gear score so everyone will be happy.
    Im at 580 GS now and i dont think is a great gaming experience getting your entire team deleted by a 700 GS zerk that shoots with cannon from 100 meters away or by another 700GS Wizard that throws a Meteor in the middle of your team and wipe them all.
    Or, you can make a gear check when people enter in RBF and balance the GS from each team. So you will not have a team with 400 average GS and the enemy team is filled with 700 GS players.

    - Make Aakman/Hystria blackhole portals permanent. Or make an NPC that will teleport to Aakman or Hystria. U can pay with gold ingots for that so u can drain some silver from game as well. I dont have Unicornn to run through desert to find a portal for these areas....and most of the time....when i find a portal is for Hystria where i cant grind efficiently.

    - Implement Altar of Blood. Tons of players with 650+ GS will enjoy that zone and even the lower GS players, if they are getting in team with guild mates that have good gear.

    - Add more Home Points for Premium users. (Even though is a neat feature, i dont think is a pay2win)

    - And lastly add succession or Guardian and her awakening. I know u have to do a lot of work to get the server files, modify them, fix bugs, etc, but people, including myself, are getting impatient, considering the fact that on Retail all classes have succession, even Guardian too, and on Koreea they got the new zone O`dyllita.
     
    loboram and Uriel like this.
  5. Archtyr

    Archtyr New Member

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    There is already in game a permanent teleport to Aakman.
     
  6. DangerousDD

    DangerousDD New Member

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    RBF gear issue is a problem. Once known you're on the loosing team, the entire team usually just go "afk" to speed up the process.
     
  7. loboram

    loboram Respected Member Forum Legend

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    Yeah but it does add a pay-to-win feature though, even though there aren't many players using worker empires at all, the function and use of a "top ranking"-Residence is very much a useful thing, and although it is a bit superfluous -what with everyone getting free Pearls- it is still a thing that is "nice", having a well furnished home somewhere in-game, or just competing for one in one of the REALLY overused cities :)
    Absolutely agree with this suggestion, Altar of Blood should have been added a Long time ago, BUT I will still have to give it to the developers, for keeping things moving forwards and fixing so many small bugs along the way. We have to keep remembering that there are only two of them, AND that there is such a thing as having a Real-Life outside of work and gaming. So all in all, I can only hope that it will be implemented eventually :)
     

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