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magic Boost cap ?

Discussion in 'Old Threads' started by blackend, Nov 15, 2010.

  1. bangout

    bangout Proficient

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    Woaaah, resurrecting this.
     
  2. suinling

    suinling Proficient

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    curious with an answer for staff...:whistling::whistling:

    as we know sorcerer have a low physical defense..it's around 1k-1.5k with the most lower physical defense we need a nuke attack to kill our enemy..
    but now MB just cap only 2.6k...it makes sorcerer will suck and failed job..
    but the situation is different if sorcerer have crit spell:devil::devil:

    CMIIW
     
  3. bangout

    bangout Proficient

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    I have a brilliant question - are magic crital hits going to be implemented?
     
  4. Zee

    Zee Banned

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    Matter of days/weeks/months/years ~
     
  5. Arch-Mage

    Arch-Mage Dreamer...

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    and even centuries :whistling:
     
  6. Zee

    Zee Banned

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    Nah don't be that pessimistic , let's say decades...:whistling:
     
  7. Arch-Mage

    Arch-Mage Dreamer...

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    I'm usually a pessimist :kewl: ok, let it be decades :whistling:
     
  8. Bittersweet

    Bittersweet ~ Dust in the Wind.

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    As we have mb cap, why not 440 crit cap? :D
     
  9. bangout

    bangout Proficient

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    and you thought that this thread has died already? Ha...
    " I'll bump this till response from staff is give, whether we get Magic critical hits or capacity is removed. Decide if you want to do this retail nonsense or not."
     
  10. bangout

    bangout Proficient

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    This thread looks interesting.
     

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