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Magic Boost Sins > Official vs GameZ Aion

Discussion in 'Suggestions' started by Signet, Oct 16, 2011.

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  1. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

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    just a funny fact: ever seen a mage assassin on any game ever created? ur trying to change the entire concept

    besides, seeing those numbers ur basically asking for them to allow u to insta kill people, think bout it, who would lol. would be insta kills out of hide, would ruin any sense of "balance" thats here
     
  2. Plechac

    Plechac Proficient

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    Signet, you don t need to do ANYTHING like that .. just post here dmg of signet witm 0 MBon dummy .. and post your friend on retail doing so .. that alone would be sufficient proof ..
     
  3. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

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    point being that sins were never intended to pwn with magic and pvp is short as it is lol, this would 1-2 hit kill everybody
     
  4. Isin

    Isin Zerg me plox Forum Legend

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    either that or ppl here are afraid of em. Think about how fast ppl would die if the dev actually fixed apply lethal venom. That alone is more than enough to help us bring down a templar in like 12seconds.
     
  5. Signet

    Signet Proficient

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    I am not trying to change anything, this is aion. If it wasnt part of the game, i wouldnt be asking for it. Its not like im asking for ranger skills to have mboost applied, its a mboost sin, and they ARE used on official by some 55 sins... The builds point is to output high damage with runes, as our normal attacks do peanuts (we are slotted full mboost), i think i hit like 8 per swing on glads and temps, and like 30-50 with my carves... Its also not like Aion made this mboost build for assassins OP either..

    1) You need to be wearing a cloth set, which puts your survivability at a even lower point
    2) You need to stack full mboost (mres sets screw this build, attacks are very low, skills are very low, only damage we get comes from our 5 runes such as: Signet, Pain rune, radiant rune, etc... We also have Explosive Burst which helps too)
    3) The damage im asking for is the damage of 1 non-crit Glacial shard (and we only have 1 of these skills on a 1:30m cooldown) its not like its UNSEEN damage in aion, its very common with ANY magical build to have a hard nuker, it just so happens to be that Signet Silence is ours...
    4) VERY cooldown reliant, you can basically only kill 1 person per 1min 30seconds, as Signet Silence is the driving force of this build.. If your ever outnumbered, or your signet silence misses... consider yourself dead...

    Like i said, i am NOT trying to change the entire concept... These are stats and videos from the OFFICIAL aion, NOT a private server... I am not trying to get them to stray off of the "official gameplay"... im just providing facts and evidence that shows a build on official works, yet it is bugged here... how is that trying to change the game? Its a fact from official that our rune skills are based off magic boost, why do you think you see some sins running around with magical accuracy sets, by chance? No! Its so that there runes hit against the many mres sets you see! I on the other hand like my runes to hit hard, so i chose mboost which multiplies damage significantly (especially when you can hit over 1600mboost) of all runes on official, but not here!

    maybe play official for a little while, learn about the game, the classes, the builds (as people do use them differently there where skills and classes are not bugged) and the problems that GameZ has with it compared to the unbugged official, and then come back here and you can post your opinions!

    Just be happy that there is people willing to take the time and effort to provide evidence and facts that can potentially get this server closer to retail like!

    As for this, Ricky hasnt been playing lately, havent caught him online, and ontop of that, my game-time has run out on the official, so the evidence i have is what i have for now :( id go buy the 15$ timecard just for the evidence, but my retail sin is a twink 50, so that wont even work.. ill see what i can do though in the near future
     
    Last edited: Oct 17, 2011
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  6. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

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    1. what survivability :p u 1-2 hit kill out of hide, u dont even get touched
    2. so what :p those 5 runes of urs r enough to drop anybody
    3. funny when people always compare dmg and not dps. yea sorc have high dmg, they also cant move and stand there like morons for 2-3 secs until they cast (during which time casting can break or they can get stunned/silenced)
    4. if ur outnumbered on normal sin ur pretty much dead anyway, same for every other class :p at least u can disappear in hide again

    + we dont use retail formulas for most things so yea "fixing" isnt always fixing. our balance has long been different than retails coz we have many things different

    wonder why people just dont learn to play their class the way it was meant to be played. there r many perfectly fine sins out there
     
  7. Plechac

    Plechac Proficient

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    So far dmg scaling formulas seems right .. but the base dmg of spells/skills are somwhow off with some classes
     
  8. Signet

    Signet Proficient

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    If aion didnt want it part of the game, they wouldnt have put it in... people on this servers base HP is usually 10k-12k atleast depending on class (with no hp slotted and no buffs)... what is 6k damage to them from a signet?.. if anything mboost sins are at a disadvantage to the fact that once we hit with our 4k signet silence (damage on this server), we have to carve up 5 runes (which each do around 50dmg if that), and then pop a rune which hits for 1-1.5k if it isnt radiant.. once i do my combo now, i get some people down to half hp, then from there, they kill my every time because im useless for a minute 30 after signet silence.. thats why this build is ment to hit hard on signet, it is our ONLY dps skill that does any real damage... Rangers level 10-20 skills hit harder then every single one of our runes hit (aside from signet/Radiant) lol how do u see much dps there... people wearing no armor were out dpsing me...

    the class is significantly outdmg by ALL classes in pvp... yes the burst damage may be nice right out of hide (but thats how its suppose to be), because if it misses, they dont die, they have mres, etc... there is no chance of me killing anymore, even if its 1v1 or 1v2... how dont u see that? Like i said, go play official and learn about all the different builds with classes, and how they are used alot differently!

    1v1 against temp - 6k damage from signet oh no i only have 9k hp left and a bunch of heals
    1v1 against glad - 6k damage from signet, oh thats ok ill knock him down and out dps this cloth mboost sin all day
    1v1 against chanter/cleric - 6k from signet, oh ok heal and beat the crap out of him because hes now useless
    1v1 against ranger - 6k from signet, ok 4k hp left, ill pot now 6k hp, and now hes useless for 1min 30sec, sleep, buff, rape....
    1v1 against sin - good fight actually if this build is working, its basically whoever gets first hit off
    1v1 against sorc - 6k damage (really only 3k or so to me because of my pwnage shield), wintry armor, root, annihilate with nukes
    1v1 against SM - 6k damage (really only 3k or so to me because of my pwnage shield), fear, DoT, kill in seconds
    1v1 against mres set - Resist, 50 dmg 50dmg 50dmg 30dmg-40dmg, resist, 40dmg, 40dmg, 50dmg,20dmg,30dmg, resist
    1v1 vs high dodge rates - Dodge, 50dmg, 50dmg, dodge, 50dmg, dodge, 50dmg, dodge, rune, dodge, dodge, 50dmg, dodge, etc...
    1v1 vs group - pop out of hide, use combo, get person down to 1/3-1/4 of hp, and get jumped and killed in about 2seconds
    1v1 vs Silence Godstone - I can no longer carve runes, there for my damage for the next 10seconds = 50 per swing, and thats also assuming that during that 10seconds, they dont get another silence proc on me
    1v1 vs Blind Godstone - Pretty much same as dodge...
    Group vs Group - Useful to your party, and able to do noticeable damage every 1min and 30seconds.. where as EVERY OTHER CLASS has skills on cooldown anywhere from 10-30seconds with multiple damage skills.. where as ill do a total dmg of 200 per 5 carves, then pop a pain rune which hits for 1k.. im sure most any class will have dps'd 3-5k+ by the time i do that...

    Now look at all of the above, and replace ALL those damages with 3.5k for signet that this server gives me, instead of the 6k signet that i used for the above examples... and tell me that you do not see that our DPS is garbage compared to any class in the game... im pretty sure EGT set players could out dps me after signet silence is used...

    The damage i produce from my opening combo currently is enough that can be healed with abyss pot/fine hp pot... then im back at square one basically, carving up 5 runes for a total of 200dmg, and then popping each rune for 1k dmg... im sure by the time i built up 15 runes, and delt pain rune, radiant rune, needle rune their pot cooldowns will be done, and they can just repot that too, and im back at square one again...

    Just think outside the box please, before you bring your non-sense into a very serious post!

    I wonder why people bother posting on topics in which they know nothing about.
     
    Last edited: Oct 18, 2011
  9. Plechac

    Plechac Proficient

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    Signet is right about the low dmg o signet and also other rune Skills ...
    Just give us exact base numbers from RETAIL and devs may have something to get started with ...
     
  10. Isin

    Isin Zerg me plox Forum Legend

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    true, there are some people that dont know how to play there class but when something is broken its broken. Like i said above, after agreeing with the dmg of signet ofc, Apply lethal venom doesn't even work so if you wanna "make sure" ppl can play they're class right the dev needs to fix that, but I think he may be afraid to fix it..
     
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  11. sarmala

    sarmala I'm a PRO !!! Forum Legend

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    agree with isin fix the lethal venom thats all sins need now at least that
     
  12. D3adMan

    D3adMan Proficient

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    http://www.youtube.com/watch?v=2kxAj...eature=related here u have 0 mb some rune dmg on retail , lvl 5 rune:
    Gamez Pain Rune = 1202 dmg
    Retail Pain Rune = 1803 dmg
    Gamez Neddle Rune = 1377 dmg
    Retail Neddle Rune = 2066 dmg
    Gamez Blood Rune II = 728 dmg
    Retail Blood Rune II = 1091 dmg
    Gamez Rune Brust V = 1269 dmg
    Retail Rune Brust V = 1903 dmg

    Same target (training Dummy)
     
  13. Signet

    Signet Proficient

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    we are looking for base damage on retail of signet silence vs dummy with 0mboost.. although those #s are seriously decreased and need to be fixed... its evident.. imagine signet silence.. its damage is double+ all of those, meaning the # is going to be decreased by double+... the common # seems to be 600 difference we loose from gamez compared to retail.. so i think we are looking at atleast 1200damage difference with 0mboost.. if we apply 1600mboost to that, that is SIGNIFICANT damage loss, those who do not see this, are looking at this from bias opinion.. the facts are there...

    In my mind based on those stats.. i bet you will find this (seems every 1200dmg gamez aion = 1800dmg retail when it comes to runes):

    Gamez Aion Signet Silence: 2345 (as someone said earlier)
    Retail Aion Signet Silence: 3500 (+1200 roughly, seeing as its almost 2400)

    Just waiting on a vid with these #'s to confirm, but thats my guess... if its roughly around there, we are looking at a serious boost in signet silence when applied with 1600+ mboost... this is right infront of everyones eyes.


    After going on a ventrilo with a another 55 sin from official.. he went to panda, and tested on dummy... 0mboost with Signet Silence 3518.. I have no video with this, he didnt want to go that far.. but this number is CONFIRMED!!!

    This only fixes a problem that will help out attack/crit sins... this mboost needs to be address'd for us sins who like to be unique and use something different when it is provided for us :).. i know there somes sins out there who are very happy to see this post... hopefully the devs read this
     
    Last edited: Oct 18, 2011
  14. Signet

    Signet Proficient

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    AFTER TALKING TO A 55 SIN ON OFFICIAL AND GETTING HIM TO TEST, THIS IS WHAT I HAVE FIGURED OUT:

    Gamez Aion Signet Silence: 2345
    Retail Aion Signet Silence: 3518

    (THESE FOLLOWING TEST WERE DONE VS. DUMMIES IN PANDAMONIUM WITH 0 MBOOST)

    THIS IS A HUGEEEEE DAMAGE DIFFERENCE, ESPECIALLY IF U APPLY 1600+ MBOOST TO THE MISSING 1200... THIS WOULD FIX EVERYTHING, A SLIGHT TWEAK THE OUR RUNES DAMAGES TO ATLEAST MORE LIKE OFFICIAL.. THESE #'S ARE WAY OFF AND GIMP THIS BUILD A LOT, ALL THE #'S ARE THERE FOR YOU (GAMEZ VS. RETAIL AGAINST DUMMIES WITH 5 RUNES AND 0MBOOST)... HE SAID HE WAS TOO LAZY TO POST UP A VIDEO, SO IM STILL TRYING TO FIND SOMEONE.. BUT THIS IS CONFIRMED 100%
    (JUST SAYING I KNEW THERE WAS A PROBLEM WITH THE DAMAGES)
     
    Last edited: Oct 18, 2011
  15. Plechac

    Plechac Proficient

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    gonna lvl up my sin on siel to confirm gamez numbers ... I think fixing the base dmg of runes shouldn t be a probem at all
     
  16. lafitness88

    lafitness88 I LOL at hackers

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    first of all, if you look carefully, abg set bonuses are not working... that abg cloth set gives parry instead of the intended magic boost bonus, second ur proof, shows u wearing gear on ur so clain no gear also. and if you have not notice magic spells are kinda wacky at gamez, my sm doing initial dmg, and the dots dmg is doing 100 dmg less even from the tool tip... so something is off, and to say it again many times, this is not retail, meaning the macc is not dire in retail than of private server like gamez. and to top it off, most people in retail are not +15s like here and way less gear to work with.

    I dont know why people keep insisting on comparing the two when this is not retail, they modified, and mess with numbers they shouldnt have that, at this point be easier to just start over... but keep fighthing the ******* crusade, im just trying to give u a peace of mind, just let it go already...
     
  17. jj011185

    jj011185 (╯°□°)╯︵ ┻━┻ © Forum Legend

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    bumping this thread.
     
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  18. Plechac

    Plechac Proficient

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    The set bonus of ABG is PLAIN BULLSHIT !!! ... staff should woke up and remove it ... it is enough that we have 10% GS .....
     
  19. Rome

    Rome ソロモン・ヨアズ・アブラハム Forum Legend

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    bumps to this thread, I tried this when I first arrived here failing liek a boss sir.
     
  20. Signet

    Signet Proficient

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    i hate people who come in here, and post a bunch of uselessness on a useful thread!

    1) regardless if set bonus is working here or no, the base damages of all my runes are off... you are complaining about you SM damage being 100 dmg off the tooltip, yet mine is anywhere from 600-1200damage off and your telling me the 200mboost im loosing off my cloth set is causing this LOL... like i said, if the damage was off my 100-200, i wouldnt have any problems (like your class).. but the fact that mine are off by a MINIMUM of 600 damage (apply that with 220+% mboost) and its ALOT of pvp dmg missing, especially if you apply the 220+% to the 1200 im missing off signet silence...
    2) READ my whole post before you come here and post bullshit... im in full +15, and when i attack some1 with NO GEARS on, i still cannot hit past 4k with signet silence... why because the base damage is off by 1/2 (1200)... they fix this, and they fix mboost sins... this would give me the 6k thats seen in videos, and this would make runes hit more accurately
    3) i dont know if you scared that your little sorc is going to get pwned even harder (as if sins dont mess up mages already) or if you are unwilling to see change in a bugged server.. GameZ aion now knows how hard runes hit in official, compaired to their bugged damages... 600-1200 damage difference is ALOT! this is the different between me being able to only get ppl down to half hp, to me actually being worthful in PvP
    4) once again, if you are not coming here to help this thread, dont bother trolling it at all... your not helping, and all your doing is wasting my time posting stuff ive already posted so i can make you look stupid and get off my thread.

    Bottom line... 600-1200 BASE DAMAGE being off is A LOT! This is not 100damage difference, this is HALF my damage gone off all runes.. Gamez might like to tweak the damages, but 600-1200 is TOO MUCH!

    Id even be content if it was:
    Gamez aion signet: 3200
    Official aion signet: 3518
    Gamez Pain Rune = 1600 dmg
    Retail Pain Rune = 1803 dmg
    Gamez Neddle Rune = 1777 dmg
    Retail Neddle Rune = 2066 dmg
    Gamez Blood Rune II = 828 dmg
    Retail Blood Rune II = 1091 dmg
    Gamez Rune Burst V = 1769 dmg
    Retail Rune Burst V = 1903 dmg


    instead of the:
    Gamez Signet Silence: 2345
    Retail Signet Silence: 3518
    Gamez Pain Rune = 1202 dmg
    Retail Pain Rune = 1803 dmg
    Gamez Neddle Rune = 1377 dmg
    Retail Neddle Rune = 2066 dmg
    Gamez Blood Rune II = 728 dmg
    Retail Blood Rune II = 1091 dmg
    Gamez Rune Burst V = 1269 dmg
    Retail Rune Burst V = 1903 dmg

    That we get currently

    If you think we are too strong gimp us abit, but not by 1200 base damage, that is something else...

    GameZ you have the numbers infront of you.. do what you want with them!
     
    Last edited: Oct 19, 2011
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