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Magic Resist, Block, Strike Fortitude and S. Resist

Discussion in 'Old Threads' started by Nelsin, Apr 13, 2011.

  1. sanctuarist

    sanctuarist Expert

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    yes, its a aoe skill that if u got out of its range before cast finishes it should not hit u, but the case here is it "locked on" to u and so even u move like 20m out of the range u still get hit and stumbled down


    @snick its a confirm
     
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  2. HEX

    HEX Legendary Member

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    also its easy to run from it .... u don't f.. need speedhack >.<

    the skill is bugged and done - i dun't need to hear all the trolls here for something that is bugged...

    EHM that guy realy pissed me off... >.< - he need to f.. learn to read ...he just troll all the f.. day

    thank u !!! facepalm to that anoyng troll >.<

    also please test - stuning shot and sleep arow , also the templar skills like DOOM LURE

    And i ask that guy to stop arguing here , cuz i know wat is bugged and wat is not !!!! I f.. test them , now is just a matter of time till GMS confirm them !!!!!
     
    Last edited: Apr 14, 2011
  3. sanctuarist

    sanctuarist Expert

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    @hex

    i tested the stun / skills effect application time. its suppose to work that way, after ur skill's animation stuck ur target then the effect will apply. so meaning if ur target is further away, the longer the time ur skill animation reaches him, example = ur ranger arrow's light animation
     
  4. Razor

    Razor Master of Disguise Forum Legend

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    @the SPC, they need to add a particular case to the stumble effect, if the skill that should stumble is actually the SPC, recheck the range, if the target is >8m to skip it ...
     
  5. HEX

    HEX Legendary Member

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    no stuning shot ;) - i'm talking about the one who get the shot , not the one who shot ;) .. i mean evry skill is passing mr and stun the enemy ;)

    that wat i want u to test ;)
     
  6. sanctuarist

    sanctuarist Expert

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    stunning shot bypasses thru mr for quite awhile already, even in gamez too. mr doesnt stop it for some reason which i donno >.> will ask him again
     
  7. Crestor

    Crestor Proficient

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    traps for rangers are not working too.. not exploding even near to the target.
     
  8. HEX

    HEX Legendary Member

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    then please fix it once lol !!!!!!

    on crystal was fixed till this update ;) - good luck in fixing it xD
     
  9. Nelsin

    Nelsin Yo. Forum Legend

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    So it seems it is not working as it was before. I will wait for this fix too then.
    [I remember the time we couldn't kill an ABG m.r. or block (Fallout or even others in another server that I was playing meanwhile c.a had no updates) that easily as we can kill nowadays]
     
  10. snic

    snic Respected Member

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    can anyone in one post say what's working and what's not? cuz ur posts are kinda confused
     
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  11. Nelsin

    Nelsin Yo. Forum Legend

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    Block doesn't blocks and Magic Resists doesn't resists as before. Better? :D
     
  12. snic

    snic Respected Member

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    mr was broken before
     
  13. Nelsin

    Nelsin Yo. Forum Legend

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    you mean that it was broken in December/January?
     
  14. snic

    snic Respected Member

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    nope it was in march as well
     
  15. Nelsin

    Nelsin Yo. Forum Legend

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    So, I'm telling you that Block and Magic Resist was working fine in December/January. And that's what I want to know. I really want that working in Crystal.
     
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  16. HEX

    HEX Legendary Member

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    yeah back then was cool ;) - server was so fixed ... to bad b-cuz of that roolback ..
     

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