Hey everyone, I have prepared a brief explanation for each event and I obviously don't expect you to fully understand everything now since the events have not yet been applied in game, but it is always good to know what to expect later on. The new events don't require players of the opposing race to participate in the event. Our new system allows you to play against players of your race. More or less like rage mode, but in a more interesting way. 1. The Final Battle: Group event. Players are required to kill all three guardians in order to summon the god of the rival group and eliminate it. The event will end when one of the gods falls, or once the timer ends the group with the most guardian kills wins. 2. Escort the Caravan: Group event. Location: Inggison. Players are required to accompany the caravan to its final destination and prevent the opposing group from destroying it. The event will end when the caravan arrives at the final destination, or when the opposing group destroys the caravan midway. 3. Suppression of War: Group event. There are five flags available for capture on the battlefield. For each flag captured, your group gets 5 points per minute. For each enemy your group kills, you will get 3 points. The event will end when one of the groups scores 50 points, or when the timer ends the group with the highest score wins. 4. Deathmatch: Single player event. The shorter and challenging version of FFA. The player who deals the most damage will get the credit for the kill. Whoever dies will be resurrected in a random spot immediately so they can continue fighting, and just like any other sort of FFA events, the player with the highest number of kills wins. 5. Survivor - Last Man Standing: Single player event. 8 players will be thrown into a battlefield where they will have to fight against each other. Those who can't survive the battle will be sent out immediately after their death and the last survivor wins. Notes: -The Final Battle and Escort the Caravan will be scheduled on weekends only. -All of the above events have been encoded from scratch and there may be bugs here and there. To report bugs related to new events in the most efficient way please use the official bug report thread (the thread will be available when the events are applied in game). -Access to the new and current events will no longer be done through a portal. More details about the new system will be announced soon.