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Official Insigina Position

Discussion in 'Old Threads' started by Alente, Nov 3, 2010.

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Should insignias be left ENABLED for all players (Read the thread before voting -.-!)

  1. Leave them working for all.

    119 vote(s)
    50.0%
  2. Kill them with fire.

    119 vote(s)
    50.0%
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  1. bread

    bread Banned

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    It's a buff item anyone can use... like food :(

    and templars already have two buffs which signifigantly reduce damage taken... so basically insignia templars are immune to all damages... T_T
     
  2. yihengren

    yihengren Well-Known Member

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    it is rather ridiculous to see myself tanking a party of asmos and kill 4 of them before i run out of health.

    abg gear+ armfusion mast abg, abg accessory, glad buff, glad heal, -_- ---> who wouldnt want to play this easy class.
     
  3. ~VilletteSonia~

    ~VilletteSonia~ Forum Troll

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    well truly yes...
    but still you can kill it...
    as long as it wont escape & the buffs alrdy perished.
     
  4. Stacked

    Stacked The Original God Glad Forum Legend

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    pretty much how glads work on retail when geared to the teeth and know how to play.
     
  5. yihengren

    yihengren Well-Known Member

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    in a way is pretty funny to watch my friend(temp) and I(glad) making parties of asmo run.
     
  6. bread

    bread Banned

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    Very very difficult... templars were tough for me to kill before as a sorc burst cannon... but now a fully pvp geared templar basically laughs and facerolls me...
     
  7. Kaimbe

    Kaimbe Well-Known Member

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    REMOVE INSIGNIASSSSS AND NERF THE DMGGGGGG!!! Thats all... folks!
    ** lol i bet u all those 77 votes that say keep insignias are glads/rangers who want to be more fkin OPed**
     
  8. nametaken

    nametaken Expert

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    take it or leave it, still boring............. zzzzzzzzzzzzzzz
     
  9. ~VilletteSonia~

    ~VilletteSonia~ Forum Troll

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    that's bad....
     
  10. yihengren

    yihengren Well-Known Member

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    i vote NO-_- so chill

    i am glad and ranger haah-_-
     
  11. Kaimbe

    Kaimbe Well-Known Member

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    wooooooooooooo nah im chill lol just bored, freakin 3:20 am
     
  12. Stacked

    Stacked The Original God Glad Forum Legend

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    I did not vote yes to "Become more OP" I did it so that when I want to do some solo PvP I will actually stand a chance when I run into a full group, before these started working again I was getting demolished by groups roaming gelk because they get the luxury of every stigma and highest DPS skill their class has, the insignias just give people a fighting chance.
     
  13. juji

    juji Getting there

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    How about the players that do SOLO pvp ??

    not all players have groups with legion mates that can use insignias..... the game will be more imbalanced the good legions that have a lot of players will do groups with insignias and kill all ...and the rest (the ppl with "party pls , need party, party me) will allways die

    this its not a good ideea the big legions will abuse and the rest will suffer
     
  14. Don

    Don Banned

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    Everyone has their stigmas and that's how it is in gelk. Gelk = GROUP GROUND PVP. I don't like it, but that's how it is. Insignias are a way for noobs to survive enough to kill someone that doesn't have an insignia. If you're so angry about running into groups, bring your own or go pvp somewhere else. >_> I think you like them cause you're able to run into gelk fort and get a kill or 2 before dying. -_-
     
  15. Clk

    Clk do you even lift

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    Insignia pretty much unbalances the pvp, you say that it enables noobs to solo groups but in reality glads and clerics that already have abg sets and weapon will be invulnerable to any kind of group.

    Clerics can heal themselves and won't die easily without! insignia, imagine fighting them 1 v 1 with insignia. Glads have 50% - dmg reduction skill already and can parry up to 12 attacks, with insignia they have 100% dmg reduction and can parry up to 12 attacks, which is ****ing insane, not to mention they can restore their hp, which is VERY high already, with second wind and improved stamina, and can avoid all stuns with ud.

    With this move you're basically saying a BIG FU to all rangers and assassins, that are kill in 10 seconds and run classes. Don't know what the f you were thinking when enabling them but it's clearly unfair for rogues (sins and rangers), sorcs and sm.
     
  16. juji

    juji Getting there

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    this is a bad ideea like the transformation general was a bad ideea!

    ppl allready have super imba gear + armfused weapons ...why do they need 50% dmg reduction?

    make the stigmas work and then u will have balance in game

    that's why this game is so imbalanced cuz all ppl have all skills..let see when u need 2 stupid stigmas skill(that u never use) to get one stigma skill that u spam ..and u see that u dont have room for more stigmas how u gonna play then?
     
  17. Musicah

    Musicah Well-Known Member

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    no to snsignia thats all

    zzzzz
     
  18. Stacked

    Stacked The Original God Glad Forum Legend

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    Uh I'm sorry but find me a link to something that specifically states that the ground abyss was designed for group PvP because I guarantee you I'll find more videos of solo PvP than I will of group.


    lol kid where is your proof on this? I have full ABG and rangers hit me for 2-3k each hit, and considering how easy it is to have 4k DP full time they're always in mau form, so you really must not know what you're talking about. If you ever knew how to actually pvp you'd know just how retarded your post was.
     
  19. juji

    juji Getting there

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    oh cmon .... as a full abg sorc armfused with masta

    with 3500mboost unbuffed i hit a ranger with the combo that kills most rangers and i took 25% hp WTF that insignia suks BAD it needs to be removed
     
  20. Mystearica

    Mystearica Proficient

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    But.... you're not supposed to be able to tank a whole group by yourself.........
     
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