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Some Sugestions and Questions

Discussion in 'Questions' started by Theechoz, Mar 7, 2012.

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  1. Theechoz

    Theechoz New Member Forum Legend

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    Hi, gamers! I`m here to put some issues about things i`m worried about.
    First: I want to know how many elyos i need to be hitted to death to lose fewer ap.
    Because i was in Inggison, looking for some cool pvp, but my pt was simply zerged by al least 20 elyos. Okey. I register at least 7 different people hitting me until i die. And this time, i lost all the ap a soldier rank 1 lose when he die: 5000.
    And that's the question: Which is the brilliant system "anti-zerg" were more than 1 pt hitting someone and he lose all the ap for a death 1x1? I think this is just a little unfair.
    Before someone comment: ohhh, this is a g.g post, please, go f... yourself ^^
    My sugestion: if, in pvp, a man was hitted by more than 6 people, he will lose half of the ap. Exemple: A soldier rank 1 died for 3 man. No problem. He will lose 5000 ap. But if 8 guys register damage in the same rank 1, he will lose 2500 ap. I think this is relevant.
    Okey, second: Someone can, please, tell me why the h... the rift for Heiron is almost always closed? In the past, the rift was always open somewhere, but now, the pvp is concentrated in balaurea because of this.
    Btw, ty for the attention.
    I sorry for my bad english, but I dont care :)
    \o
     
  2. Fantaros

    Fantaros Banned Forum Legend

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    that anti-zerg thread made by alente.. was also ignored.. even if you are 1 and get zerged by 50 u loose again the same ap...

    as for the rifts.. there is something wrong.. there are 4 open rifts together and then when they are gone.. u have to wait sometimes like 2+ hours..

    would be nice to have rifts 24 hours per day and all opened
     
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