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Spiritmaster and his skills

Discussion in 'Old Threads' started by marchee, Oct 30, 2010.

  1. marchee

    marchee Banned

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    I know its hard to fix the skills, but I ''think'' I found some easy ways to fix a few important skills :

    Lets start with the buff removal skills:

    Ignite Aether :
    Removes up to 3 buffs from the target, inflicts 304 damage for the first buff removed, and inflicts further [DispelBuffCounterATK.AddDamage] damage per each additional buff removed.
    Stigma Skill. Doesnt work currently..

    Magic Implosion III :
    Removes up to 3 buffs from the target, inflicts 441 damage for the first buff removed, and inflicts a further [DispelBuffCounterATK.AddDamage] damage per each additional buff removed. The target also receives 108 damage every 3s for 30s. It can be removed with Dispel Magical Buff or Dispel Magical Debuff skills.
    Stigma Skill. Doesnt work currently

    Disenchant I :
    Removes 3 Regular magical buffs from a target within 25m of you and from the enemies within a 25m radius of the target. ~~~ WORKS!~~

    Dispel Magic I :
    Removes 1 normal magical buffs from the target.
    ~~~works~~~
    So you might see the link now, as you see the first two skills remove 3 buffs and do a extra dot / damage than disenchant I

    So what im trying to suggest now is a semi working skill by atleast making the first two skills remove buffs from people ( it should have the same function as disenchant I but just not area debuff, but I dont think the area debuff works here ; just single target ) these are kind of important for the spiritmaster >< In my view this could be custom fixed by alente/carl , correct me if im wrong though, im not entirely sure


    And as last ;

    Armor Spirit II :
    increases your spirit's Physical and Magical Attack by 40%, Physical, All Elemental Defenses by 10%, Magic Boost by 400, Speed by 30%, Magical Acc by 1000, and Accuracy by 1000 if it is within a 25m radius for 5m.
    Stigma Skill. Doesnt work ~

    The armor spirit buff makes our pet have some m.accuracy wich then we probably can use pet skills in pvp too and hopefully wont resist.
    Idk if this one is hard to fix, you just have to add m.accuracy to a pet, but easier said than done eh..

    ( many many many many more skills dont work , but these seemed the easiest to fix for me)

    thanks for readin'

    ---------- Post added at 02:36 PM ---------- Previous post was at 02:26 PM ----------

    liveeeeeeee thread liiiiiiiiiiiiiiiiiveeeeeeeee![​IMG]
     
    Last edited: Oct 30, 2010
  2. TheShaikan

    TheShaikan Banned

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    if they fix those skills il re-roll to sm o_O
     
  3. marchee

    marchee Banned

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    added
    Dispel Magic I
    forgot that one
     
  4. lafitness88

    lafitness88 I LOL at hackers

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    There is a lot more skills not working atm. As far a removal buff spells they do not take 3 buffs off but they do not share cooldown either so u can use all of them to removed buffs.

    Armor spirit can maybe help, but atm spirits bugged a lot and cannot keep up, and I highly doubt if you are under attack You will waste it on summoning a spirit.

    I rather them fix our cyclones and other energies our main dps line.
     
    1 person likes this.
  5. Arch-Mage

    Arch-Mage Dreamer...

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    I completely agree with you. When suddenly attacked I would not waste time on summoning a spirit... And yes, I'd better have the energies working than a spirit....
     
  6. marchee

    marchee Banned

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    Code:
    As far a removal buff spells they do not take 3 buffs off but they do  not share cooldown either so u can use all of them to removed buffs. 
    ?????????????

    Code:
    cannot keep up
    ???????????
    Perhaps when my target is feared and I used my dots I could use my summon attacks? .________.' ?

    Besides , the wind spirit has a stun and the casting time isnt bad.

    I posted the things that 'easily' could get fixed, not skills that totally dont work
     

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