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[Update] 02/03/2012

Discussion in 'Patch Notes' started by Carl, Mar 2, 2012.

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  1. Carl

    Carl Administrator Admin

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    Code:
    - Large lvl/hp/title update for siege npcs Changelog: http://pastebin.com/1BKpKG5n
    - Added decomposable for Sylenter Canyon daily quest rewards.
    - Supplements rework.
    - Reparsed item_templates: added EnchantItemActions for all supplements.
    - Added missing bonuses for Infinite Manastone and Legion Reward Manastones.
    - DP part for pet feeding
    - Implement Siege Weapon
    - Add Q30151 & Fix Q30051
    - Fix npc 799060 (Distine): must be a siege spawn
    - Fix titleID for http://www.aiondatabase.com/npc/278134/npc/278134
    - Fix logic in sysmailservice. count can ofc be 0 if no item is sended
    - Siege weapons stats added
    - Fix Q1019 
    - Cancel use item skills onAttack (TP scroll, etc..) 
    - Add siege_duration into siege_location.xml, Now siege duration can be configurable for every single fortress
    - some spawn fixed in PvP Arenas
    - Added potions drop to chests in PvP Arenas
    - Item removal on enter/leave world for items having ownership_world defined. 
    - CustomBalaurAssault updated
    - Some walker formations
    - Fixed AP exploit.
    - Fixed pool sizes for walker group spawns. Ulgorn Raiders in Ishalgen and spriggs have to run though.
    - Fixed group walkers stopping walking
    - Fix decomposable platinum medal chest
    - Some bug fixes, warnings cleaned, removed not used class
    - [Spawn Rework] - Beshmundir - Fix Heading and spawns.
    - New siege times (http://gameguide.uk.aiononline.com/aion/Fortress+Siege+Times)
    - AddAPGlobalCallback update only Player or SiegeNpc add points
    - AP decrease for "Flame hoverstone"
    - Conditioning charge fix
    - Fix SummonTrapEffect. Now traps can be spawned at 15 meters
    - Fix Summonservanteffect, Should fix Ice Sheet and similar skills.
    - Added SEE event shouts (For example, in Ascension quests)
    - Implement Boost Morale for PvPArenas
    - Fix multiple bugs in KillSpawned quest type.
    - Quest state is now updated in proper order
    - Add Q30051
    - Failsafe respawn for NPCs (should not depend on script errors)
    - Fixed spawn command for temp spawns
    - Update 2.7.0.2 op codes (do not update client until announcement)
    - Fixed player dead state not showing correctly
    - Patterned AI shouts implemented
    - NPCs with speakers in Ingg/Gelk are handled by AI, using different patterns for siege progress.
    - Add Q21292
    - Fixed respawn time for some quest npcs
    - Fixed 2008 mission for Ataxiar zone (which we lost in past)
    - Fix Players can enter in Arenas in alliance, and receive buffs and heals.
    - Fixed some states and hp/lvl in 2008 quest
    - Fix mantra apply to alliance member.
    - Unset fortress shield status after siege ends
    - Ataxiar (new) fly added for npcs
    - Added retail location for Asmodian Acension quest 2008
    - [Spawn Rework] - [Theobomos] - Add missing npcs
    - Add Q207045
    - Fix quest npc spawn time
    - Fix Legion WH dupe exploit
    - Fix on die stand exploit.
    - Fix mantra exploit with l2phx.
    - Npcs now can respawn in instance.
    - Add portal NPC (Teleport Stone Statue - 730055 in Beluslan). 
    - [Spawn Rework] - [Beluslan] - Add missing missings npcs (730136), and Static_Id.
    - Fix item Aquilon's Crysta
    - Fixed exploit for q3326.
    - [Spawn Rework] - [Reshanta] - Add missing npcs, static_id, random_walk, and fix cordonates for Artifact 
    - Fix for aggro icon. Non-attackable NPCs should not aggro players as well
    - Fix Q10000, delete quest item when finished quest
    - Random walkers for instances
    - Fix dye remove.
    
     
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