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Patch Notes [Update] 06/04/2026

Discussion in 'Patch Notes' started by Carl, Jun 4, 2026 at 12:56 AM.

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  1. Carl

    Carl Administrator Admin

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    - The Magic Fountain event is now available:
     - For more info https://forum.gameznetwork.com/threads/magic-fountain.251037/
    - Updated Ateria Pass Rewards:
     - Added New Daily Chests to give more useful rewards
      - Note: The rewards from the previous daily chest rewards remain the same
     - Improved Cumulative Reward Bundles and amounts received
    - Updated [GamezAION] PvP Starter Package (Soldier Rank 1) to Executor Commander's Holy to aid new players
    - Greatly reduced the cost of Antriksha's Chests at the PvE Popoku Merchant
    - Added missing Kroban drops from Ascended Veille/Mastarius in Agents Battle
    - Fixed sometimes Veille or Mastarius not walking in agents battle
    - Fixed selling items to certain NPCs didn't work
    - Added chance to drop Kroban's Accessories Chest from Runadium (heroic)
    - Added PvE Coin drops to the chest in Tiamat's Hidden Space
    - Added Kroban's Fragments for contributors at the PvP Boss with a chance of obtaining Kroban's Chest
    - Updated north of the PvP-Map as the activity region is favored by players:
     - Additonal boss spawn location
     - Additonal chests and keymaster spawns
    - The PvP-Map's stronger balance buffs now only apply when the boss is spawned, normal buffs still apply
    - Improved spawn tower protection in RvR Vorgaltem, Jungle
    - Corrected some stat cap limits to match retail data mechanics
    - Fixed the cumulative resist logic with retail like formulas
    - Fixed PvP/PvE ratio caps and corrected the damage multiplier handling
    - Elemental resistance caps of players are now level based as on retail
    - Fixed passive armor skill boost being applied incorrectly
    - Fixed skill boost calculation when mixing equipment of different types
    - Corrected the max target count of target based area skills as on retail
    - Fixed healing multiplier cap
    - Fixed healing debuffs not applying correctly to heal over time effects
    - Corrected windstream mechanics:
     - Fixed players using windstreams can be attacked
     - Fixed mob aggro when using windstreams and other unintended behaviour
    - Fixed Death by Flame Gate during Quest New Wings and Rumors On Wings
    - Corrected damage calculations when level difference between player and npc is excessive
    - Internal server improvements and optimizations
     
    Sunless, Achates and Moon like this.
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