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Patch Notes [Update] 06/05/2020

Discussion in 'Patch Notes' started by Carl, Jun 5, 2020.

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  1. Carl

    Carl Administrator Admin

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    Code:
    - Improved monster movement/dump/dash logic
    - Implemented chance to resist Air Smash move effect depend on target knockdown resist
    - Implemented monster aggro ignore effect (example: Professional Gatherer's Uniform - "Monsters won't attack first")
    - Now if player using dye from palette and item has already Merv Palette applied - all colors will be reset
    - Fixed client can crash when player has item and costume colored with Merv Palette
    - Fixed some monster range damage apply even if player dodge attack
    - Fixed overweight bug with gathering when player has more than 170% weight
    - Fixed ghost ships going underwater and stop chase player
    - Fixed incorrect whales summon point by quest (underwater bug)
    - Fixed incorrect target direction whet applying floating CC
    - Fixed Nouver side jumps animations
    - Fixed monster can apply debuff to self
     
    loboram likes this.
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