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Patch Notes [Update] 06/11/2020

Discussion in 'Patch Notes' started by Carl, Jun 11, 2020.

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  1. Carl

    Carl Administrator Admin

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    Code:
    - Implemented correct weapon endurance decrease rules (example: if skill using main hand - decrease only main hand endurance, not sub weapon)
    - World market pearl limit now reset every Monday at 0:00 by server time (instead +week from first pearl item sell)
    - Added availability to filter trade items in Premium Config
    - Added chance to not decrease endurance for float while fishing depend on mastery
    - Fixed can't use Merv Palette at some items
    - Fixed monster escape logic (example: Wild Horses/Elephants)
    - Fixed some monster can go through ground when escape from player (example: Wild Lama)
    - Fixed visual animation glitch after grab effects (example: Rock Smash skill)
    - Fixed visual glitch with skill addons learning after stance change
    - Fixed visual glitch when character with positive karma die in PvP and got "removed" crystals message
    - Fixed visual glitch when player can hit monster dead bodies
    - Fixed skill addons apply rules related to skill conditions
    - Fixed some spawnable at runtime NPC's spawn underground sometimes (example: Poucher with Treasure Box)
    - Fixed some monsters spawn underground when summoned by other monster in air or water state
    - Fixed too low "Help me" distance for some monsters (example: Seed of Crack at Ash Forest)
    - Fixed can't complete some quests when need obtain items from Mini Games (example: Milking Cow)
    - Fixed incorrect quests time sorting in quest list window
     
    loboram and Pulsing42 like this.
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