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[Update] 08/04/2012

Discussion in 'Patch Notes' started by Carl, Apr 8, 2012.

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  1. Carl

    Carl Administrator Admin

    Joined:
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    Code:
    - Fixed not working skills: 1078, 1125, 1468, 11580 
    - Fixed Z values of the following npcs: 204532, 204533, 212649
    - Updated missed spawn for abyss siege.
    - Asteria elyos side chamber portal added
    - Portal fixes for abyss instances
    - Fixed ai for 700455
    - Implemented Fire Storm type AOE skills (hits in angle range)
    - Fixed portals with talk_delay 0.(teleport towers etc) 
    - Fixed wrong categorized recipe for wds
    - Fixed for some portals and portal ai + spawn
    - Implemented Lightning Bolt directional AOE skills
    - Added msg for gather in arena.
    - Add block for ring and gather if arena is not started.
    - Temporary fix to spawn correct siege mobs in siege mode (until siege spawn rework)
    - Reparsed some skills. Fixed target area distance for the LightningBolt type skills
    - Rework abyss fortresses and artifacts spawn (elyos / asmodians)
    - Fix for skill invalid target
    - Fixed guards not aggroing
    - Fix gathering of aether nodes in Talocs hollow. Also add correct error message for gathering < lvl 10 nodes.
    - Fix QuestStart item Action.
    - Added more exceptions for SKILL_TARGET_IS_NOT_VALID message
    - Implemented instance buffs like boost morale
    - Spawn states added. Fixes running walkers.
    - Fixed penalty skill handling (target and caster have to be switched, not the same).
    - Fixed HPHeal effect not handling negative values (come from penalty skills). Skill should be fixed: spirit-absorption-ii
    - Fixed chain skills disable after resists and dodge
    - Fixed for calculation  pvp stats from charged weapons
    - Fixed dead bodies AI
    - Kromede transform fixed
    - Small fix for AbyssGuard AI
    - Added Abyss Guard AI: should kill any killable mobs not involved in fight.
    - Refactored BalaurAssaultService to prevent complications with parallel assaults, also prepared for ArtifactAssault
    - Changed Spawn behaviour of Balaur to be more retail like.
    - Fix all quests where Taloc Mirage is needed (11464,21464,20021)
    - Fixed buffs/debuffs skills applied by invisible NPCs
    - Disabled dialogs for NPCs which don't have any talk info (Like Detachment NPC guys)
    - Fixed Q2053, Q1094, Q1038, Q1717, Q2717, Q2323, Q1584, Q1736, Q1092
    - Transform packet fix.
    - Added option to override tribe and ai from spawn templates.
    - Merged AI events CREATURE_ATTACKED and CREATURE_ATTACKING into single event;
    - Optimized event routing for the event broadcasts and fixed hate adding twice or trice.
    - Move notifications filtered based on tribe relationships as well as for CREATURE_NEEDS_SUPPORT
    - Fix incorrect pool of the  following npc: 700298, 700299, 700300, 700301
    - Little Improve of Item_order quest Template
    - Fix Z position of the following spawns: 402102 Weathered Object, 216574 Hashak the Plough
    - Fix Skill usage on effector for firstTargetProperty = Target
    - Added some missing system messages 
    - Added canBuff Exception for Siege Bosses (buffing bugs their Healt)
    - Fixed portal 700359
    - Added some npc's title
    - Update CustomBalaurAssault. Delay Dredgion Spawn and do not spawn artifacts and teleporters.
    - Fixed bugged walking spawns on activating/deactivating maps 
    - Fixed skill dodging
    - Fixed problem with trap's trigger
    - Fixed possible exploit with instancetimer and spiritmaster.
    - Add Q2738, Q2736, Q1779, Q1738, Q1739, Q1795, Q1737, Q1736, Q1769, Q2790
    - Movements rework: 
    -- Return home AI fixed when objects are invisible or cease to chase the object
    -- Return and back to home AI event verification added and made smooth backsteps.
    -- Some optimizations on event processing (dead and fighting creatures do not receive move events)
    -- Added NPC movement masks.
    - Fixed cancel item portal scroll in move
    - New Fountain_Rewards and Item_orders xml quest handler implemented, Deleted quest scripts and added into XML.
    - Balaurea Fountain implemented
    - Fix for Pudgy Porgus Bundles
    - Fixed pet listing packet (fixes double function pets having warehouse)
    - Fixed buff bag saving.
    - Rework Siege weapon task part, fix release when player out of 50 m.
    - Fix some npc_type="REWARD"
    - Implemented Polymorph panel skills for 2.7 - 3.0. now AntiAirCraftGun work 100%.
    - improve Polymorph system.
    - Fixed return event for the aggressive AI in walker groups.
    - Cleaning expired mac bans from DB on server start.
    - Boost Morale Buff (PvP Arenas) should set PvP Defense TO 90%, not add 90% of current value :)
    - Fixed respawn of aggressive walkers in the walker group
    - Fixed private store close msg when teleport.
    - Fixed dupe kinah exploit
    - Support random quantity also for random decomposable items
    - cancel private store then player teleport.
    - Fixed abyss shield divine fortress. (Fortress is not round at all so it doesnt fit 100% but works)
    - Fixed buff pets using double count of items
    - Small fix BalaurAssault. Change Radius for balaurean fortress, attackers have very low aggro range
    - Added portal elevator ai. fix 2 elevator in steel rake (coordinates , static). little improve teleport /portal system.
    - Taloc walkers added
    - Added all Silentera walkers and couple group walkers in Gelkmaros
    - Added runaway Poppy content
    - BalaurAssault Update + Siege System Cleanup
    - Fix despawn of Balaur Attackers
    - Move trigger for assault out of siege runnable to onSiegStart()
    - Fix wrong dredgion route for 2 fortresses
    - Buff pets done 
    - Change Bad AiName (siegweapon -> general)
    - Re work portal / teleport system, fix animation now can select what animation you want
    - Fix portal in Steel rake
    - Fixed ConcurrentModificationException in autolooting by pets
    - Fix for null droplist when autolooting with pet
    - Changed NPC shouts color to grey, as in retail.
    - Added Box O'Wings boxes content from Headstrong Poroco boundles
    - Fix a little problem with Custom TAG GM, with a tag player can't invite or whisper a GM. Fix now. 
    - Autolooting pets done :)
    - Added Headstrong Poroco boundles content for asmo and elyos npc shop pets
    - AutoLoot pet activation/deactivation + Loot rule changes display a message.
    - Added some walkers in Inggison.
    - Fixed spawn time for misison npc
    - Fixed Portal for Instance (Udas Temple, Lower Udas Temple)
    - [Spawn Rework] - [Udas Temple] - Fix Spawns (Axe Z).
    - Fix rare occuring NPE in sysmailservice, which can cause error in Siege Service and bug Storing siege locations
    - Increase precision for decomposables
    - Add missing decomposable items for Poroco Bundles
    - Fixed reward for asmo, added reward chests for elyos weekly.daily quests.
    - Update and finish PlazaFlameThrowerAI
    - Added ai for Illusion of Hope.
    - Summons removed from Heiron spawns
    - Added some skill for relics, added PlazaFlameThrowerAI
    - Fix wrong quota for 2star officers http://gameguide.na.aiononline.com/aion/Abyss+Points
    - Fix Logic for Abyss Rank calculation (quota) and addition to customBalaur to fix Siege Rewarding from assaults
    - Added AI for Balaur Commander to schedule their Onehot
    - Fix SiegeNpcs not attacking each other
    - Add cap for attacked fortresses to prevent an attack of e.g all 5 upper abyss fortresses
    - Reset idle state if artifact cancelled, so it is not useless until re-cap
    - Fixed pet bag
    - if slot error, should not add stigma skill
    - Return pet original tribe if master is null
    - Fix for guards attacking aggressive NPCs of own race (as Hippolytus)
    - Implemented gender restriction for items
    - Fix player cant use quest item if don't have quest
    - Improve AntiAirCraftGunAI2
    - Fixed switched params in Artifact AI, now artifacts with recurring effects work 
    - Fixed another bug with artifacts. fortress artifacts have race = balaur, so system message was bugged
    - Fixed decomposable radiant ops supply,
    - NoDeathPenaltyEffect, NoResurrectPenaltyEffect, HiPassEffect (use for Administrator's Boon and Medical Miracle Effect skills)
    - Cash pet feeding done. Limits for biscuits as well as poppy snacks are handled now
    - Add contain in Arena ticket supply box
    - Fixed off line time bonus for arena
    - Fix for stuck after dead from stagger effect
    - Trade exchange request fix
    
     
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