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Patch Notes [Update] 08/27/2020

Discussion in 'Patch Notes' started by Carl, Aug 27, 2020.

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  1. Carl

    Carl Administrator Admin

    Joined:
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    Code:
    - Implemented support for 2886 client version
    - Updated all database data to 2886 client version (items/drop/stats/quests/skills and etc.)
    - Updated all character AI scripts to 2886 client version
    - Added O'dyllita territory with all hunting zones
    - Added new Sniper Rifle Zone: Ferocious Bear
    - Updated Padix Island
    - Added new player class Hashashin
    - Added Guardian awakening
    - Added all missed successions for old classes
    - Updated Central Market to latest retail changes (Rich Ring/new items and etc.)
    - Implemented Music Album
    - Implemented Air Balloon transport
    - Implemented Papu & Crio islands including Ten Thousands War event
    - Implemented Season characters/channel/quests/items and etc.
    - Implemented check for fort level: now fort level must be exact with node level
    - Implemented new siege rules with HP buff for territory owners
    - Implementing skill preset slots system
    - Implemented chat channels
    - Implemented change Fairy skills functional
    - Implemented multiple skill learning (Shift + LMB)
    - Implemented auto-gathering cooltime decrease depend on pet skill level
    - Implemented Agris Fever system
    - Implemented Nader's enchant slot system
    - Implemented horse renting system
    - Implemented items with positive karma equip conditions (Nesser items)
    - Implemented Khan summon scroll
    - Implemented Flame Cannonballs system
    - Implemented day of week special deals at Cash Shop
    - Implemented Hourglass of Defiance item
    - Implemented Guild comments block list
    - Implemented using water on fences for raise water level
    - Implemented bonus to obtain additional skill when breeding coursier horses
    - Implemented damage scaling depend on target HP at Red Battlefield
    - Added Barter life skill to ranking system
    - Updated Barter system according latest retail changes
    - Added minimum item price filter in drop filter settings
    - Adopt stallion formula depend on ingame calculator
    - Fixed monsters can attack player if invisibility activated (example: Ninjutsu: Concealment)
    - Fixed stallion obtaining horse depended on materials
    - Fixed immunes of knockdown which come with grab (ex. Mystic E Grab)
    - Fixed moving locked item to/from Marco Gear Box
    - Fixed error when player change family another players still can find player by old family
    - Fixed player can lose karma when kill enemy guild player
    - Fixed cannon observatory install when siege in progress
    - Fixed incorrect summon distance calculation for some skills
    - Fixed possibility to fight with Blackstar boss after killing second incarnate stone
    - Fixed Falcon item consume, implemented Falcon animation in game
    - Fixed possibility to transport mounts between stables with items in inventory
    - Fixed sea monsters didn't drop items sometimes (ex. Hekaru)
    - Fixed move on carrier if servant is out of range
    - Fixed incorrect Guild Warehouse History sorting
    - Fixed can't install cannon sometimes at siege
    - Fixed can create character name with numbers in the middle of string (allowed only at the end up to 4 digits)
    - Fixed player can complete more than one daily challenge sometimes
    - Fixed worker still display after sold on market for owner sometimes
    - Fixed newbie EXP bonus end date incorrect display
    - Fixed comments from old (removed) guild with same id can be displayed at guild info page
    - Fixed visual glitch with widget when character level up
    - Fixed ship resurrection with Tears of Wind
    - Fixed too big distance for call wagon to player
    - Fixed visual glitch with wagon summoning
    - Fixed possibility to mount on vehicle when player obtain stun at this moment
    - Fixed territory trade item list didn't update correctly if player online
    - Fixed possibility to buy houses from warehouse when player already reach slot limit count
    - Added missed message when adding friend who already in friend list
    - Now Elephant Force Chop skill can't damage forts if fort has less than 50% HP
    - Now player can't disjoin guild while mount a guild servant
    - Now player can't register items with Random Options to Central Market (example: Vell with Khan stone)
    - Now slot limit for workers/stable is 100
    - And more. Read full changelog:
    https://docs.google.com/document/d/1HzNN32NIYCZ4_QkcS-UXgu_39Ts2Y74y
    
     
    loboram likes this.
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