Loading...
  1. Dismiss Notice
  2. Dismiss Notice
  3. Dismiss Notice
  4. Dismiss Notice
  5. Dismiss Notice
  6. Dismiss Notice
  7. Dismiss Notice
  8. If this is your first visit, you may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

[Update] 10/01/2012

Discussion in 'Patch Notes' started by Carl, Jan 11, 2012.

Thread Status:
Not open for further replies.
  1. Carl

    Carl Administrator Admin

    Joined:
    Feb 22, 2010
    Messages:
    1,374
    Likes Received:
    9,904
    Trophy Points:
    483
    Code:
    - Fix chest drop level exploit. little improve chest ai
    - Fixed avoiding real nickname using chat server and flooding more than 30 sec
    - Improvements to abyss ranking update
    - Improvements to isbariya instance
    - Esoterrace Quests (ALL DONE)
    - Fix cancel duel when (example Asmo vs Asmo in duel and elyos kill asmo)
    - Fix enemy for instance pvp zone (problem with apply abnormal effects).
    - Healing boost should not be based on the healing boost value of the target
    - Fixed Chatisment of Darkness skill effect
    - Spawn rework Gelkmaros, Inggison, Alquimia Research Center, Heiron, Morheim, Eltnen, Theobomos, Beluslan, Draupnir Cave - added lots of missing spawns
    - Fix Exploit: Manastone level check for Fusioned weapons
    - Silentera Canyon Quests : 30054/30055/30056/30057/30154/30155/30156/30157/30158
    - Empyrean crucible Quests : 18209/18210/18215/28209/28210/28215
    - Fix: pet mood check
    - Added Relics Ai
    - AntiaircraftGun AI + now in solo Arena can be Asmodians vs Elyos
    - Updated Heiron npcs templates lvl/hp/titleid
    - Empyrean crucible quests : 18200/18201/18205/18203/18204/18205/28200/28201/28202/28203/28204/28205
    - Random startposition for dredgion
    - Implement FFAPvParena
    - Arena of Chaos 51-55 gatherable spawns added
    - Retail entry Haramel Asmo
    - Fixed 2 bug on dredgion enter.
    - Fix for Summon Divine Mirror and Summon Divine Mirror
    - Fix for skill 826,1523 (it properly removes open aerial now)
    - Fix for Shields - subeffect is not launched if damage is fully absorbed
    - Training Arena Deiscipline npc level/title/hp http://pastebin.com/YCE2JfwC
    - Added 3 rounds spawns for Training Crucible
    - Fix for Flame Cage not to share a cooldown with Erosion
    - Updated BT HM npc titles/hp http://pastebin.com/3A7tavJr
    - Implementation of Instance Rifts:
    - Added Draupnir Cave Abyss Gate(Heiron) and Indratu Legion Abyss Gate(Beluslan) (30% chance to Rift appears every 1 hour)
    - Dots should completly ignore shields and inflict damage
    - Fixed dredgion icon
    - Castle Gates and Kisks dodge every single attack skills fixed
    - Fixed asmo portal to padmas cave
    - Added decomposable for Daemon Reward Chests
    - Padmarashka's Cave Asmo side spawn added
    - Rework Rift System: Now Rift System is more Retail Like
    - Fixed Eltnen Rifts
    - Added level/hp/titles to Padmarashka Cave instance http://pastebin.com/iiyV2ccc
    - Added some walkers to Tolbas Village, fixed Nier's spawn point in Poeta
    - Update group packet for autoinstance
    - Silentera Canyon spawn rework
    - Updated Silentera Canyon hp/titles http://pastebin.com/HW9H8KTg
    - Fully reworked spawns in Lower Udase Temple (more than 200 fixes)
    - Fix for EffectTemplate.calculate( have to count dodge rate for effector and effected)
    - Updated Lower Udas hp/lvl/titles http://pastebin.com/jfJYvrbp
    - Small fix for DispelEffect
    - Updated some Gelkmaros titles http://pastebin.com/RzErMCtY
    - Fixed macro issue. now you can have macros as long as you want
    - Udas Temple stats/lvl/titles update
    - Fixed off hand weapon effect to main hand
    - Added 7 (fly rings) in Eltnen (Eracus)
    - Update some dredgion ships
    - A dead group member should still be able to loot the boss, but a whole dead group shouldn't
    - Some essential walkers in Verteron Citadel added
    - Minimal implementation for walkers formations (linear positioning)
    - Fix for subeffects spellStatus handling
    - Fix for Remove Shock
    - Fix for skills with fixed casted time
    - Fixed isbariya skills handled by AI
    - Update steel rake instance
    - Fix for dual wield( pvp attack should stack)
    - Possible fix for SimpleRootEffect ( target should not be lifted into air)
    - Mentor XP cape error fix
    - Fix setRouteStep for NpcMoveController
    - Add Walkers in Ishalgen (Test and 100% Finish)
    - Fix for SimpleRootEffect ( UD and similar effects will resists KnockBack)
    - Fix for offhand weapon attack
    - Add Walkers in Poeta (100%)
    - Small fix for Book,Orb users (adding bonus attack according to retail)
    - Implementation of BackCondition (example skillId: 1987, Venomous Strike I: should only apply poison if attacker is behind target)
    - Fix for damage formula 
    - Fix for EvadeEffect (it doesnt send SM_CASTSPELL, SM_CASTSPELL_RESULT on retail)
    - Fix for DispelEffect (too long processing time due to String functions)
    - Fix for shield effects, they should resist dots, not SpellAttackInstantEffect
    - Added Theobomos walkers
    - Add some Walker in Kromede's Trial
    - Now players can't use emotions using chat if they don't have it in emotion list.
    - Walker Add (Inggison)
    - Better random damage handling
    - Implementation of probability of carving a rune for CarveSignetEffect
    - Implementation of resistchance for FearEffect
    - Fix for DispelEffect - effecttype
    - Small fix for resistchance RootEffect
    - Improved rankingupdate process (now also calculated in core not in database)
    - Added all Pandaemonium walkers, plus new walker Rillard
    - Fix for hp potions (those should not be adjusted by heal boost)
    - Fixed Respawn time for Weathered Objects and Quest Mob
    - Basic implementation of IsbariyaTheResolute AI
    - Added some dispel power values to buff skills. Some debuffs missing
    - Small fix for DispelBuffCounterAtk and SimpleRootEffect
    - Implementation of power of effects
    - Added many missing attributes to skill templates
    - Fixed for WeaponDualEffect
    - Fixed ascension quest (u will be ported out of instance)
    - Fortress shield visual fix
    - Energy of Repose/Salvation msg fix
    - Player's flood checker
    - Fixed exploit with siege
    - Fixed Guards buff players in duel
    - Improve npc walkers
    - Prevent exploit for players that try to use private store name to speak with enemy players
    - Fixed chat exploit: players cannot speak to enemy players using translation tools
    - Fixed wrong condition for the quest item use
    - Add Q21253, Q21270, Q21255, Q21252, Q21257, 21259, Q21254, Q21261, Q21263, Q21265, Q21233 Q21234, Q21235, Q21236
    - Fixed Q2013, Q2373, Q10001, Q20001, Q11041, Q11216, Q11002, Q47109, Q1057
    - Fixed 4 bugs on Auto Group system.
    - Improve Auto Group
    - Added target slot level (fixes abyss xform being removed by SM)
    - Update spawn helpers
    - Rework OmegaAi. Improve SummonerAI.
    - Remove Protection state if player use attack
    - Now players in prison can't open private store
    
     
    3 people like this.
  2. Alente

    Alente Legend Forum Legend

    Joined:
    May 31, 2010
    Messages:
    5,228
    Likes Received:
    8,417
    Trophy Points:
    488
    Location:
    New Zealand
    8 people like this.
Thread Status:
Not open for further replies.

Share This Page