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What classes do you guys think benefit most from all stigmas?

Discussion in 'GamezAION General Discussion' started by lemon07r, Jun 29, 2025.

  1. lemon07r

    lemon07r New Member

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    This discussion came up in the discord server and I thought it was interested. Would like to hear from others, and see what their opinion is.

    I'll start off by throwing in my 2 cents about my most played classes on retail 4.x.

    Sins. Mostly not benefits. They could already fit their best stigmas in before and the rest are kinda meh. I guess they get the addition of glitter bomb?

    Rangers. Also doesn't really get much but they did have an issue of running out of skills to use in pve, and having more skills may help with this a bit. All they really get of value from all stigmas is agonizing arrow though. The rest of the useful stuff they could already fit in with their typical build.

    Templars usually have to choose between a damage oriented stigma build and a support/defense oriented one. the support skills were very op but had high cds and would leave you kinda gimped solo so I see this as a class that benefits a lot from having all stigmas. Now they get to be more of a solo threat and don't lose any damage to have their op support and defensive skills.

    Gladiator I didn't play too much of but I do remember they also had an issue with running out of skills to use in pve so more skills will be welcome here. I also remember having to choose between a more pve oriented stigma build and a pvp one. Ranger was similar in this way, but I think gladiator has more useful stigma skills than ranger and may benefit from all stigmas more. Would need someone more experienced and knowledgeable about with gladiators to throw in their input.

    Sms had to choose between getting spirit sub and having more dps skills. So same as ranger and glad, having to choose between a pve and pvp build. I didn't play too much sm in 4.x so will need input from others. I do see there possibly being an issue of not having enough hotbar slots.

    Sorc from what I can tell already got most of the skills they needed, but kind of had to choose between their damage skills and pvp skills. From what I understand most sorcs picked and tried to fit the best skills from both kinds. They were already strong in pve, and having more damage skills added will further that. The addition of getting to keep wintry armor with all your damage skills should be nice.

    Clerics and chanters both had to pick between support and dps build and most times you always go the support build. I can see both classes benefitting a ton now that they can play support but still have access to their damage skills for pvp and pve.

    Aethertechs usually go the paralyzing net no matter what stigma build you do here if I remember right and you were able to get most of your useful stigmas already so there might not be much benefit here. But ATs do suffer the issue of not having a lot of skills like glad and ranger, so there's some benefit to be had here for pve. they mostly just get a few extra buff skills they wouldn't have had otherwise. Nothing great

    Overall, if I were to rank them based on who benefitted most I guess I would look at something like this:
    1. Cleric
    2. Templar
    3. Chanter
    4. Sorc
    5. Gladiator
    6. Spiritmaster
    7. Aethertech
    8. Ranger
    9. Assassin

    Gunner and sw are not real classes so I don't count them.
    /j
    I just didn't really play these two much, even though I did lvl them to 65 on retail, and don't care enough to look a their stigmas to refresh my memories. they're my least two played classes cause I thought they were too broken/easy and unfun
     

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